Ok, here it comes guys.
My Idea of how to improve the WvW situation.
Basically there are two kinds of people in WvW:
The Fighter:
This guy/girl looks for fights. They dont go Spvp cause they dont want to play the same point capping map all over and over and just want good fights. Mostly disgusts the big blobs.
The Casual:
Wants to kill People, wants to conquer stuff and be happy to get the Exp , the 1 silver 20 copper and the satisfaction of having the map domination.
There are few more sub categeries with them , but thats not what iam aiming for.
What would these guys stop from zerging and making them play “Conquer and defend” in a proper way?
Awards for holding a Keep , Camp , Tower, Castle.
Basically if there would be a small amount of Money (for example 1 gold for the guildbank each point tick you hold the building you claimed). IF Arena Net make the WvW system hit into the global enconomy imagine how the people would go nuts.
More active WvW groups and guild would form , salary would be shared and war would become bases of the Guild Wars 2 enconomy.
The system would be even easy to realize, since the Guildclaiming is already part of the gamesystem.
And imagine what would happen, lets take tkitten for example. Each tower is held my small guilds ( lets say 5 -10 man people) and imagine you are in one of the guilds , that wouldnt have a tower and you have your 15 guildmate just joined on the map. WHats the first thing you do ? may ask if you get a tower from your fellow server mates? Human greed says no and you have to take enemy towers. That would cause alot more small scale battles and hot spots on the maps.
More motivation and teamwork required to defend the towers and conquer the enemy structures.
Tier of Structure would be giving a huge gold boost (for example a supply camp gives 20 silver / tick , a tower 1 gold/tick , a keep 5gold /tick and the castle would give amazing 20 gold/ tick. But just for the guild bank , how the money is shared is upon the guild)
Big guilds would go for the castle ofc cause it wouldnt be worth to claim a tower for sharing a gold inbetween all the people right? and if you keep the system with 1 Guild can claim only 1 Structure / map you would have a good system that would keep of the big guilds from griefing all towers on one map for example.
AND it would force the people to spread out more about the servers. Cant conquer a tower , cause your guild is to bad / small in that server? lets get on another one (if you know what i mean )
Thats just an idea. I would love to hear the opinions of the player and maybe even from some devs .
Also I would like the thread to stay “clean” from flamming
Thanks for reading my idea and iam really looking forward to the oppinions that will be posted
Best regards
Hyion