How to make completed areas intriguing again!

How to make completed areas intriguing again!

in Suggestions

Posted by: oobie.9348

oobie.9348

I’m sure that every player that has been playing GW2 for a while says to themselves “Wow, when I first started my journey in Tyria I would look around and marvel in the beauty of world around me. I wish I had a reason other than nostalgia to revisit these amazing early game areas.”
I have some suggestions:
- There needs to be more renown heart missions popping up all the time all over each area. and NPCs that offer them should walk around, changing location. This will make it so areas never feel like “levels” and more like real places. We don’t “complete” real world cities and towns, why should we in GW2? This is a huge thing that will get people back to areas on intrigue alone. Not only that, it adds way more incentive to create new characters because we wont feel like we’ve “done all this before”.
- There should be solo bounty hunting missions. I shouldn’t have to wait for my guild or even have one to do bounties. I should be able to look at a bounty board in Lions Arch and go after a baddy.
- Prices and goods should be better for my race in my races home town. If I’m Asura, I should have some incentive to head back to Rata Sum.
- Players should receive boons while in their races starting areas. If I’m Sylvari, I should get swiftness or ageis or get more XP while doing things in Caldeon Forest.

I’m sure I’m not alone here

How to make completed areas intriguing again!

in Suggestions

Posted by: stale.9785

stale.9785

Make it like the xunlai house daily bounty – that’d be cool.