I have an idea about the skill system

I have an idea about the skill system

in Suggestions

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

So me and a guildie came up with an idea for the skill system. Instead of set skills, which is awesome yes, add a little more flavor. Example being this:

Say you are a Necromancer, You know your warhorn gives you an interrupt and speed boost. That’s cool and all, but what if you had more options? by that i mean the ability to choose of maybe 4 skills for the two slots. In sPvP that would make it harder for the enemy to predict your skills, even though its limited, it would add another depth of knowledge needed to prevail in sPvP. It would also make GW1 players who are not overly thrilled(and yes they exist) of the weapon/skill system a little more happy. I also would like to believe that it would make the new players transitioning from games like WoW, Tera, and other games of those natures, a bit easier due to the customization of the entire skill bar. Hell it could even lead those people further into the guild wars universe and over to gw1 to get the HoM stuff done.

I’m not saying its currently a bad system. I like it. works well.. but i keep hearing from my friends that there’s not enough skills or customization when it comes to the skills. Hell even I think the necromancer needs some more skills. You can’t really add any other weapons to do this, so this seems like a solution. It could be bad, but everyone I’ve said it to seems to like it. What’s everyone’s thought on this? remember, you would still be limited to skills per weapon, but you would be able to choose which skills go where. You could even have it so that each slot has a set amount of skills like.. 2-3 on some slots and maybe 2-4 on like the 3rd and 5th slots.

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

I have an idea about the skill system

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Posted by: Nomkin.9108

Nomkin.9108

I have said this before, but for mine I said we go to a foriegn land to learn new ways to use the weapons,once I get home after work ill provide the link from my post eailer.

I have an idea about the skill system

in Suggestions

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

I have said this before, but for mine I said we go to a foriegn land to learn new ways to use the weapons,once I get home after work ill provide the link from my post eailer.

alright cool. I didn’t know, and just thought of it the other night

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

I have an idea about the skill system

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Posted by: Nomkin.9108

Nomkin.9108

I had my idea up only slightly and focused more on the lore that can be used to back such a thing up, hence why I name it: expansion idea. But I don’t care about who said what first but more getting anet to try to add it in.

I have an idea about the skill system

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Posted by: TwiceDead.1963

TwiceDead.1963

Current skillsystem is fine.

@thread title
Don’t we all…?

I have an idea about the skill system

in Suggestions

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

I had my idea up only slightly and focused more on the lore that can be used to back such a thing up, hence why I name it: expansion idea. But I don’t care about who said what first but more getting anet to try to add it in.

cool! I never thought about that though, the idea of skill swapping the first skills just sorta popped into my head. pretty sure I didn’t say it first though, besides you went further into it with the whole lore bit. lol

Current skillsystem is fine.

@thread title
Don’t we all…?

It is fine. I didn’t say it wasn’t. All this would do is add more customization to builds.

Also, that’s why I came to the ‘Suggestions’ page. That’s where you should go, if you have a suggestion, is it not?

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

I have an idea about the skill system

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Posted by: toastlord.1608

toastlord.1608

Current skill system is not fine, actually, it’s highly restrictive. Essentially your skillbar, in terms of customization, is between 1-2 weapons (since these skills are set by weapon and not individually chosen), 3 utilities (many of which are either vital or bizarrely situational) and 1 elite (chosen from a tiny pool).

To the OP, you’re not the only one who’s had the idea of being able to either choose individual weapon skills (for instance from a pool of “sword skills” or “pistol skills” for each class) or choose entirely different skillbars for existing weapons. It’s a fairly good idea; a good way to keep the current system would be to indroduce a high volume of new weapons, each with a unique skill bar. More varied types of bladed weapons, ranged weapons, whatever. It’s no secret that skill variety currently suffers.

I have an idea about the skill system

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Posted by: TwiceDead.1963

TwiceDead.1963

Current skillsystem is fine.

@thread title
Don’t we all…?

It is fine. I didn’t say it wasn’t. All this would do is add more customization to builds.

Also, that’s why I came to the ‘Suggestions’ page. That’s where you should go, if you have a suggestion, is it not?

Yeah, you’re right… Sorry.

I have an idea about the skill system

in Suggestions

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Current skill system is not fine, actually, it’s highly restrictive. Essentially your skillbar, in terms of customization, is between 1-2 weapons (since these skills are set by weapon and not individually chosen), 3 utilities (many of which are either vital or bizarrely situational) and 1 elite (chosen from a tiny pool).

To the OP, you’re not the only one who’s had the idea of being able to either choose individual weapon skills (for instance from a pool of “sword skills” or “pistol skills” for each class) or choose entirely different skillbars for existing weapons. It’s a fairly good idea; a good way to keep the current system would be to introduced a high volume of new weapons, each with a unique skill bar. More varied types of bladed weapons, ranged weapons, whatever. It’s no secret that skill variety currently suffers.

I figure that they probably wont add different types of weapons(maybe a scythe if they ever add the dervish class lol) which kinda would suck, but who knows maybe they will. both ideas would be great though. they should look into adding them.

There’s so many skills they have made in gw1 and not transferred to gw2 that it honestly makes me a little sad. All that work into making hundreds of skills and only a small pool of them make it into gw2..

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com