Rex Smashington – 80 Norn Warrior <Tyrians United Retard Division> Yak’s Bend
“That big kitten Norn with The Juggernaut”
“That big kitten Norn with The Juggernaut”
I’m starting to refer to this game as clusterF$&K wars. PvE and PvP have wayyyyyy too many EVERYTHING. From engineer medic bags laying on the ground to mesmer clones to necro circles. There is just too much visual crap going on. I’m not talking from a performance stand point. I run 60FPS while streaming at 720p. I mean it just makes the game look stupid and clusterf&$ky.
I came upon this though when I actually started playing my copy of Chivalry: Medieval Combat today on Steam that I haven’t played since launch. We got to talking on vent and had the conversation “Wouldn’t this game be awesome if they made an MMO with this kind of combat?” And everyone agreed. YES I would play that!
Guild Wars 2 seems like it is throwing everything including the kitchen sink at people to try to grab their interest. When quite frankly I think the game would be much more interesting if it were toned down.
I’m not complaining that it’s too hard. I think the difficulty is fine. There is just way too much going on in combat. When I’m in a 5v5 pvp match and I have to press tab 14 times to get to an actual player that is a little bit ridiculous. Does anyone agree?
I’m not advertising Chivalry. In fact I think it’s really buggy and sometimes frustrating. I just think it’s depth comes from it’s simplicity. Players fighting players. I never got the rush from playing GW2 PvP that I got from playing just 2 days on Chivalry.
Every game comes out and it’s not what I expected. When Age of Conan launched I thought it was going to be some skill based PvP kinda like Mount & Blade but in MMO form… It wasn’t. It was just another clone with fatalities and a active block system.
Then GW2 came out. I thought it was going to be a game changer. It’s still just your basic auto attack tab target MMO with an active dodge roll you can use twice every few seconds.
Maybe it’s my own fault for expecting too much. I just think some minor tweaks to this combat system could make this game into the best MMO ever created.
TL;DR Need more players vs monsters/players and less players vs pets/clones/circles. Skill shots. Not fire and forget.
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