One idea I have after reading many posts complaining about legendary items is to separate the base legendary item from its legendary-looking skin and tweak the requirements for each appropriately.
I suspect ANet and most players who think legendaries should be exclusive are more worried about having everyone walking around with Twilights on their back than they are about everyone having access to top-end stats. I think this because at this point in time the skin is literally the only difference between a level 80 exotic and a legendary.
But the main draw of the legendary item for many players isn’t the cool graphic – it’s the best-in-slot aspect of the item that makes it so they won’t be forced to grind items further down the line as more and more content is released. Many of these players are literally grinding so they can stop grinding. I think if they would be happy if they could obtain their legendary without having to repeat tasks thousands of times, even if it meant not having the cool skin associated with the legendary.
To summarize:
1) Remove the grinding aspect of getting a guaranteed best-in-slot item.
2) Maintain/increase the grinding aspect for the skins so that the appearance of the legendary remains very exclusive.
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