*Idea* Use Enemy Fields
The only way that would make any sense is if your fields also damaged you. So a necro would fear his allies, or a hammer warrior would kd/stun his allies and his enemies. Also if an enemy mesmer gives his team quickness, why should it be given to his enemies too.
If you are just suggesting that it can be used as a combo field, even that is way too powerful. An enemy puts down a fire field and now your team has 25 stacks of might after a couple of burst finishers, how does that make sense? Also an enemy uses a field against you, and now you gain 20% projectile finishers to use against him, I don’t see the logic there. I don’t see it as having to think tactically, more so, as making most fields useless.
Plus allowing that in PvE or WvW would not lead to any good.
Would that also make Feedback reflect friendly projectiles?
Sorry, there is nothing about this that is a good thing.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
I can only think of the pain there would be on any class vs a Theif in PvP, oh the pain.