Idea for Destruction of the Empowered:

Idea for Destruction of the Empowered:

in Suggestions

Posted by: Daecollo.9578

Daecollo.9578

http://wiki.guildwars2.com/wiki/Destruction_of_the_Empowered
Deal 3% bonus damage per boon on your target.
I suppose a change to this.


Destruction of the Empowered
Deal 5% bonus damage per unique boon on your target.
Each time you hit the target, heal yourself for each boon he has.
(At level 80, the amount healed per boon is 69 + 0.01 * Healing Power.)

Example:
If your target has 3 unique boons, each hit will heal you for 207.

This would allow warriors to have an Anti-Bunker Role in SPVP/PVP, but not overpower them in PvE, because most mobs do not have boons except bosses.

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(edited by Daecollo.9578)

Idea for Destruction of the Empowered:

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Posted by: peter.9024

peter.9024

Not bad, imho, I wouldn’t mind it being just 5%. I’ve been playing around with that trait a bit and the damage increase is nice against most non-protection spamming classes. Against classes with protection it helps, but still hard to go through. I wouldn’t mind it having +15% damage per protection boon and keep constant 3% for all the other boons.

Skullclamp

Idea for Destruction of the Empowered:

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Posted by: Varonth.5830

Varonth.5830

http://wiki.guildwars2.com/wiki/Destruction_of_the_Empowered
Deal 3% bonus damage per boon on your target.
I suppose a change to this.


Destruction of the Empowered
Deal 5% bonus damage per unique boon on your target.
Each time you hit the target, heal yourself for each boon he has.
(At level 80, the amount healed per boon is 69 + 0.01 * Healing Power.)

Example:
If your target has 3 unique boons, each hit will heal you for 207.

This would allow warriors to have an Anti-Bunker Role in SPVP/PVP, but not overpower them in PvE, because most mobs do not have boons except bosses.

First, 5% bonus damage per boon is an rediculous amount, high enough to have a massive impact on teamplay in terms of discouraging actual teamplay. You don’t want to buff someone regen, or swiftness or somelike that. The amount of damage done, is not being offset by the bonus damage inflicted by a warrior.

Second, the healing would be incredible high for certain attacks.
3 people, 5 boons vs. flurry? That’s 12,600 health.
The health per second of this would in average be ~1k HPS. That is more than a completely healthspecced guardian for example.

Idea for Destruction of the Empowered:

in Suggestions

Posted by: Blackhat.4016

Blackhat.4016

The idea is good but the numbers are too high.

You can’t expect to destroy several builds by using one trait (even if it’s a Grandmaster trait).

Idea for Destruction of the Empowered:

in Suggestions

Posted by: Yamsandjams.3267

Yamsandjams.3267

The idea is good but the numbers are too high.

You can’t expect to destroy several builds by using one trait (even if it’s a Grandmaster trait).

Well, you can expect it, but it doesn’t mean it’s a good expectation.

And base healing of 69?

Idea for Destruction of the Empowered:

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Posted by: Scoobaniec.9561

Scoobaniec.9561

Make it bypassing protection and done.

Idea for Destruction of the Empowered:

in Suggestions

Posted by: Daecollo.9578

Daecollo.9578

The idea is good but the numbers are too high.

You can’t expect to destroy several builds by using one trait (even if it’s a Grandmaster trait).

Well, you can expect it, but it doesn’t mean it’s a good expectation.

And base healing of 69?

Its the same as altruistic healing, which can heal for the same amount, however it depends how many boons you get, this is more of an offensive version.

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Idea for Destruction of the Empowered:

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Posted by: Veritas.6071

Veritas.6071

The idea is good but the numbers are too high.

You can’t expect to destroy several builds by using one trait (even if it’s a Grandmaster trait).

Well, you can expect it, but it doesn’t mean it’s a good expectation.

And base healing of 69?

Its the same as altruistic healing, which can heal for the same amount, however it depends how many boons you get, this is more of an offensive version.

It’s just too strong, man. I know you miss Omnomberry Pie, but it’s safe to assume any idea stronger than the pie was, which this idea is, doesn’t have a chance.

Ve·ri·tas [English ver-i-tahs] A Latin noun meaning Truth.

Idea for Destruction of the Empowered:

in Suggestions

Posted by: Daecollo.9578

Daecollo.9578

The idea is good but the numbers are too high.

You can’t expect to destroy several builds by using one trait (even if it’s a Grandmaster trait).

Well, you can expect it, but it doesn’t mean it’s a good expectation.

And base healing of 69?

Its the same as altruistic healing, which can heal for the same amount, however it depends how many boons you get, this is more of an offensive version.

It’s just too strong, man. I know you miss Omnomberry Pie, but it’s safe to assume any idea stronger than the pie was, which this idea is, doesn’t have a chance.

Any idea has a chance, maybe not a strong one, however it has a chance.

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Idea for Destruction of the Empowered:

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Posted by: Scoobaniec.9561

Scoobaniec.9561

Its bs idea as u pitting everyone into pure zerks build to have any sustain. If sustain defense line olny, and tactic for little team ones. This trait should bypassing protection and get down to 2% per boon, nothing less, nothing more

Idea for Destruction of the Empowered:

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Posted by: Daecollo.9578

Daecollo.9578

Its bs idea as u pitting everyone into pure zerks build to have any sustain. If sustain defense line olny, and tactic for little highter team ones. This trait should bypassing protection and get down to 2% per boon, nothing less, nothing more

A trait should not completely bypass a boon.

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Idea for Destruction of the Empowered:

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Posted by: Scoobaniec.9561

Scoobaniec.9561

Fine, then stop complains

Idea for Destruction of the Empowered:

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Posted by: Daecollo.9578

Daecollo.9578

Fine, then stop complains

I’m complaining because the trait sucks as it is now, not worth the points.

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