Idea for dungeon

Idea for dungeon

in Suggestions

Posted by: SoliSnake.9457

SoliSnake.9457

Hi to all, after watch all ppl always far the same dungeon and the same path i and my other guildmate got a interesting idea i think. After you doned each path of dungeon you receive 60 token (like always) and a piece of key (all path got different piece) you can get max 1 key from each dungeon per day, this key can be used to open a special dungeon chest and this chest drop always a exotic weapon wich chance to drop a precursor, of course easy dungeon like AC got a low rate (1%?) hard dungeon more (es. arah 20%?) this solution for me will make ppl do all the path and stop farming the same path steadily.
what you think about our idea?
sorry for my english, but this is the best i can write

Solisnake(Elementalist)Lighting Rajin (Guardian)
YamataNoOrochi(Warrior)Ziggy Th White Duke(Mesmer)Aleandro De La Vega(Ranger)

Idea for dungeon

in Suggestions

Posted by: Adine.2184

Adine.2184

then they wouldn’t be exotic would they ?

Idea for dungeon

in Suggestions

Posted by: Apolyon.6937

Apolyon.6937

Not a bad idea. I would make a link between precursors and dungeons, just as it was in GW1 (if you want an Obsi Edge, you have to complete the Fissure of Woe). I would just keep the chance for a precursor low to avoid flooding the market, and maybe lowering the granted reward to rares or master works.

I would also include story mode, so you have to complete 4 (5 for Arah) paths to get the key. This would help people leveling alts, or newcomers, to find a party.