Spvp:
When it comes down to it GW2 is really a Pve based game at the moment. Spvp should be able to reward people in a Pve way if you want people to continue to Spvp and bring people back to it. There is no point in grinding the Spvp gear when you already have the gear you like in Pve. Make it so you keep the gear between Pve and Spvp.
Battlegrounds:
Also battlegrounds would be a really good idea. Some people just don’t wvw or their server just doesn’t do wvw that much. So large scale battles would be nice and less pressure if you mess up. I think the battlegrounds in WoW are a good example of something like this. That could be really fun in this game. Especially if there were new armor choices that could be obtained by doing something like this and kept in Pve.
More Armor choices:*
Please come out with more gear. Making a second tab for each dungeon with new gear that people can purchase at a higher prices makes the most sense to me at the moment. By doing this you keep people doing the content you already have, and people keep coming back if there is something they like. Also with the price being higher it makes it so people will have to do the content more even if they already have some existing tokens.
More legendary skins:
Each existing legendary seems to fit a certain class best. Bifrost=Mesmer for example.
It would be nice if people could have more choices to fit with their characters better.
I really do think this is a good game and I really do want it to grow there are a lot of fun aspects that could be improved on to keep people coming back.
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