Ideas to improve
I agree reduce the number of servers (keep PvPers, PvEers, and RPers separate. They bicker enough already without them intruding on each others’ play styles. That would very quickly kill the game, especially since you’re arguing against the co-op style).
The rest of your post sounds like you want GW2 to completely start over, or rather have the players make the game entirely. And GW2 doesn’t ‘need’ to become a war against two factions, I don’t want to play World of Warcraft or Star Wars: the Old Republic (WoW with lightsabers). I’ve tried them and hated them both, WoW because it NEVER looked good and SWtOR because it really is just WoW with lightsabers. It’s about time an MMO went the route of the factions being co-operative first and foremost. If anything GW2 ‘needs’ to focus back on the original- and ongoing- conflict in Tyria of the Elder Dragons.
See what I meant about bickering. I disagree with you. I’m sure you prefer PvP while I prefer PvE and possibly RP (never tried RP, but I’ve tried PvP).
It’s about time players like kntz looked for an WoW-like MMO that suits their playstyle, rather than forcing WoW-like mechanics on a game that never has, and never will, feature them.
Most of us who bought into GW2 knew what we were getting – something that is as far removed from WoW as possible whilst retaining an MMO/fantasy setting. You have plenty of other PvP style games out there for your noob-ganking needs, so go and play one of them instead.