Ideas to improve

Ideas to improve

in Suggestions

Posted by: kntz.1420

kntz.1420

“Yes, that’s what I am saying. Put everyone on 1 server. Integrate everyone, break down these barriers between the movie watches (pve), the actors(rp) and the real life story (pvp). I say set it up like eve. Have your hko areas that people can take taxi or shuttle between. You are not 100% safe in these areas. But if you do get hit, just tank it till the police rock up and blow the aggressor away. Then all the areas in the middle make pvp and player driven content.

GW2 needs to become a mmo about a war between 2 factions trying to get to the riches that await from a past empire. This isn’t co-op mode, one day the masses that like coop mode will realise the real game play is in the player driven content and integration. That will force developers to realise that’s how you create longevity. They have got housing which is a start and warplots on the way. But how about we fight for land, fight for something that can be taken or destroyed. Fight for something that we have created, put some awesome dungeons or quest hubs in these area. Make us earn the right to the sexiest gear, the craziest mask. Most of all, don’t let it take till level 30 for this to happen. Throw it in right at the start.”

Ideas to improve

in Suggestions

Posted by: Kentaine.4692

Kentaine.4692

I agree reduce the number of servers (keep PvPers, PvEers, and RPers separate. They bicker enough already without them intruding on each others’ play styles. That would very quickly kill the game, especially since you’re arguing against the co-op style).

The rest of your post sounds like you want GW2 to completely start over, or rather have the players make the game entirely. And GW2 doesn’t ‘need’ to become a war against two factions, I don’t want to play World of Warcraft or Star Wars: the Old Republic (WoW with lightsabers). I’ve tried them and hated them both, WoW because it NEVER looked good and SWtOR because it really is just WoW with lightsabers. It’s about time an MMO went the route of the factions being co-operative first and foremost. If anything GW2 ‘needs’ to focus back on the original- and ongoing- conflict in Tyria of the Elder Dragons.

See what I meant about bickering. I disagree with you. I’m sure you prefer PvP while I prefer PvE and possibly RP (never tried RP, but I’ve tried PvP).

Ideas to improve

in Suggestions

Posted by: uknortherner.2670

uknortherner.2670

It’s about time players like kntz looked for an WoW-like MMO that suits their playstyle, rather than forcing WoW-like mechanics on a game that never has, and never will, feature them.

Most of us who bought into GW2 knew what we were getting – something that is as far removed from WoW as possible whilst retaining an MMO/fantasy setting. You have plenty of other PvP style games out there for your noob-ganking needs, so go and play one of them instead.

I stole a special snowflake’s future by exercising my democratic right to vote.