So, the idle kick timer...
Currently, it’s a little buggy, and a lot of annoying. I kinda get the point, you can’t just have people sitting afk on siege in WvW indefinitely. It would be very detrimental, and would promote sabotage. There are likely other areas of the game as well that would suffer from a lack of afk checking and removal. Does a person being idly logged in really negatively affect all areas of the game though?
Guild Wars 1 does not have an idle kick timer. I started playing a month after release of GW1, and I do not recall it ever having an anti-idle system in place. It did have some negative effects, and you guys added a suggestive timer to the game because some people don’t seem to understand that starvation and fatigue are lethal in excess. Other than two Koreans dying, the lack of the idle kick system didn’t really have a super detrimental effect. Although that was a tragic event, it’s not really your fault.
As it stands, sometimes the idle kick timer will boot me to login screen without any warning. Sometimes it doesn’t boot me for hours, sometimes it tries boots me every 20-30 minutes. By keeping the afk system in place, you are promoting people making bots to bypass such an asinine ’feature’, which is going to lead to a whole set of other problems. (e.g. the GW1 ’drunk bots’)
Personally, I like to play the game in a casual/serious style. I like being able to walk away for what is sometimes long periods of time, then return and play a few minutes, then sometimes play for longer periods. This kinda continues for 20ish hours daily. I do not like having to wait for load in screens to get back into the place I was just in. Also, the trading post acting like I’m not logged in until I completely close out the executable and reload it (which completely locks up my machine for 5-10 minutes each time) is a problem. Not to mention that when I’m trying to read chat and casually monitor the current state of the game as I work on other things, then being forced to stop my work to press ’w’ or being kicked out with no warning (which I have now had to do twice since I started writing this post)... it’s super annoying.
This is a pay to play game... as such, it would be nice if I could play what I paid for, ya know? Please can you guys start brainstorming how to alter the game to remove or address some of these issues? I really wouldn’t mind being kicked out of the home borderland on a timer, if it just sent me back to LA or something (though I prefer the queue issue is addressed instead). It would really help if I did not have to log back in, or reload the process, during each interval that the timer procs. I am inclined to believe others may agree with me concerning the afk timer needing to be addressed.
I would like to note, I love the game. It took me a bit to get into because I do not typically like to grind PvE, but I do really love the game. I feel you guys have done a great job, and I understand why it took so long and had so many setbacks. It was totally worth it.
P.S. - Thanks for adding the Flute. ^^
(edited by Nalia Ironstar.5470)