If you could radically change one thing in the game, what would it be?
in Suggestions
Posted by: Lance Coolee.9480
“We just don’t want players to grind in GW2” – C. Johanson
“The most important thing in any game should be the player” – R. Soesbee
in Suggestions
Posted by: Lance Coolee.9480
Go bananas.
Here are mine:
1. Remove leveling entirely! Leave the experience bar that gives you skill points every time it dings.
2. Allow bosses to be defeated in more than one way. Drilling their HP down to zero is old. Let us use the environment to our advantage! (Warning: WoW reference here) I LOVED the Karazhan chess event because it was TOTALLY different.
3. Remove gold as a currency (uh oh gold farmers!). I think kharma is a totally cool idea to obtain things from vendors. If we want to trade items, give us a system that lets us trade items for items only.
in Suggestions
Posted by: Blacklight.2871
It’s not really very important as far as the game play goes, but I would most like to see every cutscene in the game reworked into a proper, cinematic experience, a la SWTOR. That’s something I think would go a long way towards making the personal stories, much more immersive experiences. Lackluster plotlines and uninspired voice work would be a lot more forgivable if that were the case.
in Suggestions
Posted by: Hydrophidian.4319
If I had to choose, my one thing would be a pretty massive, comprehensive one thing…
The core of it would be facilitating robust character customization. I would completely change the way that’s currently being handled. It would radically impact the crafting system, but would alter many other aspects of the game as well.
…off the top of my head. >.>
in Suggestions
Posted by: Lord Jaguar.9504
I want to be able to play as the vorpal bunny from Monty Python.
That is all.
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