Implement the tools we use on other websites

Implement the tools we use on other websites

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Posted by: Erythropoietin.8496

Erythropoietin.8496

You log in to play some Guild Wars 2. You want to do your daily fractal run and then go for some WvW with your guild. First step, you log on to gw2lfg.com because you can find a party on there in a matter of seconds. Then its time for WvW, and rather than seeing your world’s ranking ingame, you go to guildwars2guru.com. After that, you go to guildwarstemple.com and check on the spawn time for the Shatterer for your server. The rare item from the fight, you salvage, get an ectoplasm and then check gw2spidy.com to see financial trends on the auction house.

Why?

Is it such a grand undertaking to put these functions into the game? Others have.
WoW has a fast and efficient group making function for dungeons!
Entropia Universe has a proper auction house where one can see trends and is a real treat for the players who like to “play” on the auction house.
And most games allow you to see a ladder ingame.

What do you think? Can’t all this be put into the game, so that I do not need 4 tabs on my chrome open while playing GW2?

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Posted by: Vol.5241

Vol.5241

And what do those two games have in common? They were both released more than 8 years ago. They had enough time to have these things built.

What’s wrong with 3rd sites anyway?

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

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Posted by: Aeonblade.8709

Aeonblade.8709

And what do those two games have in common? They were both released more than 8 years ago. They had enough time to have these things built.

What’s wrong with 3rd sites anyway?

It’s like asking what’s wrong with a rusty pinto when you can have a brand new vehicle of your choice.

Yea I mean you can ride around in the Pinto and it has it’s charms I’m sure, but its lacking a lot features that should be in any car you buy today.

Anarai Aeonblade [GASM] – Guardian – DB
RIP my fair Engi and Ranger, you will be missed.

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Posted by: Erythropoietin.8496

Erythropoietin.8496

And what do those two games have in common? They were both released more than 8 years ago. They had enough time to have these things built.

What’s wrong with 3rd sites anyway?

It’s like asking what’s wrong with a rusty pinto when you can have a brand new vehicle of your choice.

Yea I mean you can ride around in the Pinto and it has it’s charms I’m sure, but its lacking a lot features that should be in any car you buy today.

poetic!
Yes, its no praise to the game developers if the players are forced to use a a bunch of external sites for things as simple as finding a group to do a dungeon. I really like this game, and GW1 too, and I would really like to see these very simple functional tools in the game.

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Posted by: eldain stenlund.4306

eldain stenlund.4306

And what do those two games have in common? They were both released more than 8 years ago. They had enough time to have these things built.

What’s wrong with 3rd sites anyway?

umm. LOL.. ROFLCOPTER..

you say, wow and other games have had 8 years to make their stuff.
true. wow have been around abit.. ( i was a beta player myself, and played a few years).

BUT. Why havent A-net learnt anything then from these other games ?
Why does A-net want to make the same misstake.. other games have had and already fixed a long time ago.

3:d part systems arent wrong. BUT, things that are vital. SHOULD be implementd VERY fast… if not, people get bored and leave. = less money

It should realy be in A-nets own interest to implement something like a dungeon finder system.

I whould use it. and probably everyone else also

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Posted by: Kal Spiro.9745

Kal Spiro.9745

3:d part systems arent wrong. BUT, things that are vital. SHOULD be implementd VERY fast… if not, people get bored and leave. = less money

Just thought I’d point out that this is faulty thinking. Without subs there is no guarantee of less money if people leave. Also, with no sub to start/stop, leaving only means a delay in play. They can come back at any time without any difficulty, should things happen that interest them.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: locoman.1974

locoman.1974

I do agree with the idea that a proper in-game LFG tool is long overdue by now, even if it being late not being that inconsistent with current games (TSW and Rift didn’t have one until 2 months after release, TOR until 6 months after, Tera until the north american release that was 1 and a half years after the original release) and the ability to see the ladder (imagine it being displayed on a tournament style sign in LA, for example)… however I’d rather not have the other tools you mention as equivalent in-game.

It might sound a as a little bit hypochrit to say it, since I do use the dragon timers and appreciate the time and effort poured into it, I’d honestly prefer if Anet would make timers unusable in the game, making the events more randomized at their spawn times. Personally I’d make them with a much longer (2+ hours) spawning window, the fights more involved (maybe things like Tequatl only being vulnerable after being hit by the megalaser, for example, so that people actually does protect it and its technicians, and care about destroying the bone walls), and probably longer pre-events to give people time to get there, and with a bigger posibility of failure (maybe Tequatl, if not kiled before the megalaser is destroyed, takes over the lab with a massive undead army and you’d need to retake it before you can fight him again).

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.