Improve Drop Rates for Tier 6 items.
know your pain, collecting t6 material is annoying. End up alot of time buying the materials from all the money I get trying to farm the whole 3-4 I’ll find in several hours
Disregard farming lodestones, acquire currency.
acquiring currency as the only method to getting drops perpetuates the grind. Is this really what ANet wants to encourage?
I would have hoped that ANet would promote the concept of having a variety of ways to do something so that it wouldn’t have players resorting to only one way. I’m pretty sure that would start to look like work.
I also considered that if it was the one way to get lodestones, wouldn’t the supply/demand start to get unbalanced and then likely get all out of proportion such as when certain items started to get ridiculously high in cost?
I would think that should not be the case of an environment where you are supposedly able to obtain materials in the GW2 world. Unlike exotic gear or weapons which obviously have to be made, materials should be rare but not to the point in which it starts looking like work.