Improve the Open World

Improve the Open World

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Posted by: Thund.2795

Thund.2795

The more time that passes, the more I realize the game is starting to concentrate its content on instances (particularly fractal of the mist). I believe that Guild Wars 2 has an enormous potential, especially on dynamic events but, except the initial months, all the maps are becoming more empty, making one of the most innovative content untapped. So I would suggest this idea that I believe would make the game more living and would enhance the open world’s content.

For each type of map (Ascalon, Shiverpeak, Maguuma, ecc..), when you complete an event, you get rewarded with a specific token (1 Event = 1 Token). These tokens can be used at a particular merchant to buy weapons and armor sets. Each region has its own unique weapon and armor set modeled according to the theme of the zone. Also for each map there is a cap (for example, if the cap is 30 and there are 4 Maguuma’s Map, you can do 120 token/day).

In this way there would be an incentive to return to the old maps (used now only for leveling and exploring). I think it isn’t a difficult idea to implement, and I think it’s an effective solution to enhance the open world, focused on instances at the moment (and in a MMO is important to take advantage of this.)

PS: sorry for my english, it’s not my language, please forgive my mistakes!

Improve the Open World

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Posted by: Valkadesh.7280

Valkadesh.7280

I agree. The decision to dump fractals, an endless dungeon with unique rewards, in the middle of the main hub city of the game, was the worst one they could have ever made. A massive amount of the population has decided to ignore all other content but the fractals now, and they’re all funneled in the same place. There needs to be more incentive to push those players back out into the game world rather than keeping them in the All Needs Met biodome of Lions Arch.

Improve the Open World

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Eh, don’t worry about your English, its fine and understandable.

But I wouldn’t worry about fractals that much yet. Yes, they appear as infinite endgame content (see, ANet listens to you guys. Don’t worry about it.) and are new and hot at the moment. So of course everyone wants to try them out.

I think people will return to regular exploration content when: A) They’ve had their dose of fractals. Nobody wants to do the same old same old endlessly. (WvW and sPvP are dynamic, they’re not “same old same old”.) or B) New exploration content is introduced.

All in all, I’d say its too early to start panic.

People who can argue often offer a good and meaningful conversation about the subject.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
and finally result to personal insults.

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Posted by: Caedmon.6798

Caedmon.6798

Fractals is just another thing to do in gw2,nobody forces you to grind it,nobody forces you to do it 24/7,and nobody is forcing you to stand in LA spamming lfg for an hour aswell.You do fractals when you feel like doing it,its just More content to have fun with.Cant understand people complaining about this though,honestly.

Improve the Open World

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Posted by: Thund.2795

Thund.2795

I am not against the fractal.

My idea originates from the fact that now the low-medium maps are depopulated. Like I said, it would be a way to ensure that every map, even old ones, can be useful.. Even when, in the future, there will be new areas! ^^

Improve the Open World

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Posted by: Field Marshal.7946

Field Marshal.7946

I agree. The decision to dump fractals, an endless dungeon with unique rewards, in the middle of the main hub city of the game, was the worst one they could have ever made. A massive amount of the population has decided to ignore all other content but the fractals now, and they’re all funneled in the same place. There needs to be more incentive to push those players back out into the game world rather than keeping them in the All Needs Met biodome of Lions Arch.

They should just move the fractal dungeon on a weekly basis to a new map or something. Get it out of Lions.