Improving Dynamic Events

Improving Dynamic Events

in Suggestions

Posted by: zzled.9125

zzled.9125

Some quick thoughts:

(1) Buff the range at which Dynamic Events show up on the map. Ideally, every player should have at least one DE (i.e. the nearest one) showing up on their map at any given point. This would improve the ‘open world’ aspect of GW2 — it’d provide a natural gathering point for players, make it easier to find other people to run DEs with, and generally make the world feel more populated and alive.

(2) Increase the DE rewards in proportion to the time that it goes unfinished (possibly as +Karma, +Gold and/or +MF). This would encourage people to go to less populated areas to find DEs, and not zerg the same ones again and again. For example, instead of nerfing the Plinx event chain, make it more rewarding for people to search out a variety of different DEs and finish them. Encouraging this kind of variety would also make the game feel like less of a repetitive grind.