Ok, so before your QA team leader lynches me, and before your QA and dev team says they have more experience in live software bug prioritization and fixing, hear me out.
What if the player base was to fund the QA process to prioritize and fix bugs?
Lets say that the QA team puts the top 10 most requested items to fix on the TP as purchasable items with gems, and based on player demand via purchases the bug which is purchased more will be worked on or put on a higher priority?
I know its a long shot, but I see this as a tangible way to help support the bug fixing which is neither negative nor takes additional resources which have no cash return.
Commander Vox Shatterfall / Ward Zabach / Ifrit the Immolated
Angry Intent | Multiple Servers
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