In-game Weather

In-game Weather

in Suggestions

Posted by: Blur.3465

Blur.3465

Greetings,
First of all, I want to thank Arena Net for making wonderful, wonderful environment and scenery in this game, but what I came to notice…is that I am missing the ‘’changing weather’‘.
There are certain parts in game where it only rains or snows…but it does not ’’cover’’ the entire area.
What I would like to see is that sometimes…we get bad, cloudy, rainy, miserable weather in some areas. To be honest, I love hearing rain sounds.
And for example, in Shiverpeaks to get some blizzards, harsh wind, etc.
I like the fact about the Living Story, where in Wayfarer we get snow storm…but it just covers a certain part of the area.
Are there any plans about adding the weather system to the game?
Thoughts about this?

Feanor

In-game Weather

in Suggestions

Posted by: dinominator.9862

dinominator.9862

Just want to +1 your comment about rainfall. It really is nice when it happens.

In-game Weather

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Posted by: Ravion Hawk.4736

Ravion Hawk.4736

It would be cool if they could use the “Magic Weather System” from 1990’s Shenmue, but that weather system was based on the actual weather data from 1986-87 for Yokosuka, Japan. Notably from November 29, 1986 to April 1987.

Basically, it could be rainy in the morning, overcast early afternoon, rainy late afternoon, then clear in the evening.

Head of the Order of the Iron Ravens [OoIR]
Lady Alexis Hawk – Main – Necromancer
Ravion Hawk – Warrior

In-game Weather

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Posted by: Ronah.2869

Ronah.2869

A in-game weather linked with real world forecasts will be awesome. I think something like this:
Maguuna Jungle should be linked to North America weather,
Keyta to Southern Europe,
Ascalon to Central Asia and
Shiverpeaks to Nothern Europe (Sweden, Finland, Russia)

(edited by Ronah.2869)

In-game Weather

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Posted by: SandRaker.7594

SandRaker.7594

While it sounds nice, it does make me worry about what it will do to peoples’ processors/GPUs on high population servers unless the calculations are done locally, and not server-side (don’t quote me on this). Linking it to real-world forecasts would, I assume, be a fair pain to implement too.

Also, as to the Shenmue inspiration – bear in mind Shenmue was a single player game. Different kettle of fish when you bring servers and clients into the mix.

In-game Weather

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Posted by: Blur.3465

Blur.3465

The density of rain should not be ’’high’’, just so it doesn’t mess up with others’ PC’s.
Though having changing weather would really be great…Perhaps we’ll see something like that in the future!

Feanor