Incoming Rescue Beacon for pve/wvw?

Incoming Rescue Beacon for pve/wvw?

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Posted by: Cyber.1798

Cyber.1798

Hey everyone.
The title wording still bugs me but that’s how I see it.

How many times did you see a downed/defeated player on the minimap and go:
“Oh, let me go help them!” And you start running briskly towards them.

“wait, they just ported away… i was going to help them get that tough thing they wanted…”

Another day, the same thing happens. But this time, you tell yourself that you’re gonna WARN THEM that you’re coming to rez them and help them… especially since the event they’ve been after is under time limit or almost completed, and you want to save the trouble of starting all over…

Problem is? by the time you start typing in chat (assuming you have the right /m /l mode ready), and with the low chances that the defeated player is actually paying attention to chat? most of the time you waste time typing a msg then getting there…

So what it is? Type a warning? or keep running like mad man?

I want to suggest: NEITHER.

I want to be able to not only SEE that there’s a downed player on my minimap, but I also would like to be able to double click his icon on the minimap and send out a notification, or a distress-beacon-acknowlegment for them.

They would simply get the friendly “A noble soul is coming to your rescue” message with a gentle sound, and they’d know i’m coming instead of admitting defeat and porting away…

Some of us might have to port waypoints far far away and start over,,, when a friend was coming by…

tl;dr:
Allow us please to be able to double click on a defeated/downed player icon on minimap, and automatically send out a warning that we’re coming to help…

i mean… gw2 is known for its friendly community the most… right?
:)

Incoming Rescue Beacon for pve/wvw?

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Posted by: Astral Projections.7320

Astral Projections.7320

Nice idea but people are impatient. I’ve had people port away when I am battling the mobs that took them down. They don’t want to wait the minute or two that it would take to kill the veteran and his friends. Maybe the notification will encourage them to stay but I have to wonder.

Incoming Rescue Beacon for pve/wvw?

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Posted by: CureForLiving.5360

CureForLiving.5360

Well that would be a nice addition, too often my attempts at assistance were for naught.

Incoming Rescue Beacon for pve/wvw?

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Posted by: Mist Y.5214

Mist Y.5214

It would actually be a nice addition – try looking at it from the point of view of a dead guy. You’re about to waypoint, when you see someone running towards you. You patiently wait as they dispatch the mobs that kill you, and then when you think they’re going to revive you, they just run off, adding insult to injury.

Incoming Rescue Beacon for pve/wvw?

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Posted by: tigirius.9014

tigirius.9014

I’d like this but people port away anyways. I’d like for it to be a ui button so that we don’t buy the thing there is no cooldown and only the people who are downed or dead will know it’s coming.

That’s the best option.

Balance Team: Please Fix Mine Toolbelt Positioning!

Incoming Rescue Beacon for pve/wvw?

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Posted by: Astral Projections.7320

Astral Projections.7320

It would actually be a nice addition – try looking at it from the point of view of a dead guy. You’re about to waypoint, when you see someone running towards you. You patiently wait as they dispatch the mobs that kill you, and then when you think they’re going to revive you, they just run off, adding insult to injury.

If they are going to do stuff like that then what will stop them from notifying the dead person that they are coming, actually coming over and killing the mobs then running off.

It does open a new avenue for a type of griefing where some will notify that they will rez then deliberately not show up. Amusing themselves by thinking of the other person lying there waiting for them.

Incoming Rescue Beacon for pve/wvw?

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Posted by: Mist Y.5214

Mist Y.5214

That’s a valid point, although in my example I assume the person isn’t a troll – they just don’t care to waste their time reviving a fully defeated player for a small reward; it’s just inefficient. Maybe make it so if you use the beacon and then actually res them, you get some worthwhile amount of karma?