Increase Healing Power Effectiveness
it would be very annoying having a battle draw out because some guy tanked himself out with life and healing stats. maybe a small boost to healing stats. but damage is more fun anyway.
Wintersday is for the Charr, also Meatober.
I agree. Something along the lines of 20% seems about right.
While it may be annoying if a battle is drawn out just because someone decided to go all life and healing, that is at the expence of offencive power, so they should realy be getting the benefit of it.
It just means thinking outside the box of just whacking the hell out of them, and likely the need to actually use poisons/knockdowns/stuns on such a character to defeat them. Though I suspect the cooldowns on most healing skills will generally not make that much of an issue anyway.