Increase Size of Bosses in Dungeons
There’s some really big bosses in the game, but the serious camera issues make them really hard to see, both in terms of actually seeing the artists’ work and in terms of seeing what they’re doing so you can dodge it…
You’re absolutely right. The camera issues do make it difficult to see. If we could zoom the camera out a bit further it would help with this issue, however, I read in a recent thread by ANET that they have no intentions on changing the FOV so this was the only other solution I could come up with.
While larger bosses would be nice, I also think that additional audio cues could be great as well. I don’t know about everyone else, but my hearing tends to be more attentive than my vision. If I hear emotes and yells from the boss, I’m more likely to react faster than watching out for red circles and charge-up animations.
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