Increase sPvP Rank Gains... Seriously.
It is in line with the way you gained rank in HoH in GW1. It is a long time goal and you’re not expected to reach rank 80 in a week , a month (or even a year).
If you’re a PvP only player, once you’ve reached the maximum rank there’s no further progression possible. In PvE you can level alts, working on your legendaries, increase your fractals levels or whatever you feel like to do but it’d be silly to be left without any long term goal in PvP after such a short amount of time.
I think they should keep the rank system the way it is but change the way items are tied to said rank. I mean, common, you can buy a T3 armor in PvE after a couple of week of farming but you have to wait a couple of year of non stop pvp to get the same armor ? And there’s still no legendaries available for pvpers and that’s not like you could buy one with the amount of gold you gain in PvP…
I think the rank system is fine where it is but the reward system is not.
GW1 took 2 years give or take a little to reach the max hero title, this is going off the exact recorded date on the wiki that the first person obtained the title.
I’m unsure if anyone ever reached the max champion title, but if so it probably took longer than the hero title. From my personal view, and quite likely the view of many others, it would be disappointing to see the max rank obtained any faster than that. Max PvP ranks in GW1 were intended to be time consuming and something very few people obtained, and I do hope they remain that way for this game as well, unlike the gold capes towards the end of GW1 that became nothing more than a symbol for how much money you had.