Money can’t buy happiness, But it allows you to search in more places to find it !
Increase weapon skill learning time
Money can’t buy happiness, But it allows you to search in more places to find it !
The purpose of skill learning time isn’t to withhold skills until you “earn them”, it’s to prevent new players from being overwhelmed by throwing 5 skills at them simultaneously. It also gets you to try out each skill and play with it a bit.
If you get skill 5 and you think “that’s it, nothing left to learn”, then you sir need to think outside the box a bit more. It’s not about what skills you have, it’s about how you use them. Take a look at your profession’s forum if you need some ideas.
No, if it takes longer than 2 minutes to figure out what 5 skills do, you’re doing something wrong. And I’d rather not be held back in combat every time I make an alt for hours because someone can’t mentally grasp five skills. It’s already annoying enough when grinding a new weapon and constantly thinking “You know, this fight would be a million times easier if I could just use (x) already!”.
Did you even read my post properly? The last thing Im suggestiong is to ‘throw’ all 5 skills at any player. In fact Id like to see the opposite, longer time with each weapons skill. That surely would allow the player to see the benifits and downfalls of that skill for that weapon !
The way it is now is almost like throwing the skills at the player, it takes no time and no effort to have access to all 5 skills !
Money can’t buy happiness, But it allows you to search in more places to find it !
We read your post Phantax. I want it to stay the same, and Esorono wants the skills faster. We understood what you’re asking for (the opposite) and are disagreeing. ;p
No, if it takes longer than 2 minutes to figure out what 5 skills do, you’re doing something wrong. And I’d rather not be held back in combat every time I make an alt for hours because someone can’t mentally grasp five skills. It’s already annoying enough when grinding a new weapon and constantly thinking “You know, this fight would be a million times easier if I could just use (x) already!”.
Great we’ll just give you all the skills then you wont have to bother putting any effort into it at all then !
:(
Money can’t buy happiness, But it allows you to search in more places to find it !
No, if it takes longer than 2 minutes to figure out what 5 skills do, you’re doing something wrong. And I’d rather not be held back in combat every time I make an alt for hours because someone can’t mentally grasp five skills. It’s already annoying enough when grinding a new weapon and constantly thinking “You know, this fight would be a million times easier if I could just use (x) already!”.
Great we’ll just give you all the skills then you wont have to bother putting any effort into it at all then !
:(
I’d much rather it be like that than having one skill to work with for five hours. Just look forward to getting weapon swap at level 7 and painfully getting skill slots until 30.
I’m on the other side of the fence on this one. It took more than 20-30 minutes to learn all my weapon skills on every char except Engineer. I definetly don’t want to see an increase for Elementists and under water combat. I think the real acheivement comes from learning when and how to use your skills effectively, testing out self and group combos. And I don’t think there is enough underwater combat early on to warrant keeping those skills longer to get. Sometimes the more effort one puts into something that seems like a hurdle or isn’t held in high regard makes one bitter that the “achievement” took so long. I put acheivement in quotes because this will be every players first and most forgetable.
TL;DR I don’t consider unlocking weapon skills that much of an acheivement to warrant spending more time on it. I think combos and combat are.
I keep it short: Bad idea, they reduced the learning time at the end of the BWEs cause most players didn’t like it.
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)