Charr/Warrior – Level 80; Norn/Mesmer – Level 80; Charr/Engineer – WIP;
Sylvari/Thief – WIP; Human/Necromancer – WIP
Sylvari/Thief – WIP; Human/Necromancer – WIP
Most people are level 80 and have experienced the “other half of the game” as a result. The game has started getting a little stale for players like me who mostly enjoy exploring and PvE since a lot of us have already been through everything. I propose a level cap increase in PvE as well as new zones of the map to be opened up just for these higher levels. This would be a fantastic way of allowing us to see more of Tyria because the zones would not all be hitting level ceiling, and we would still have the feelings of advancement and achievement with our characters since they would still be leveling up and we would still be getting rewards for finishing the maps. This also gives an opportunity to add more dungeons, world bosses, and content that a lot of us love most about this game. There is plenty of empty space on the map to do this. Balancing might be a little tricky, trait points would have to be capped; although I did hear that they were going to be overhauling the skills so having it go hand-in-hand with this would in theory not be too big of a deal.
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