Increasing performance in big fights
The options menu allow you to change the visual effects from best appearance to best performance. I hardly see any particle effects. Though, most of the spells are still there when we zerg bosses like in Maw.
The options menu allow you to change the visual effects from best appearance to best performance. I hardly see any particle effects. Though, most of the spells are still there when we zerg bosses like in Maw.
There are no options exactly for spells. Like i said there is no need to see 10 same aoe on one place. And there is still room for lowering detail of spells like texture resolution…again exactly for spells :-)
(edited by daros.3407)
,,Improved Effects Level of Detail System
Effects like fireballs, streaks that trail behind a sword, players’ footsteps, and even the fiery breath of dragons are all part of the beauty of Guild Wars 2. In situations where all of that beauty can start to take away from the visual clarity of the battlefield, this new system will slowly start reducing the detail of each effect in order to increase combat visibility when many effect types are overlapping. When action gets intense in dungeons, PvP, the open world, and WvW, this system will let you see more of the action."
Looks like i suggested something they had already on mind :-D Nice work devs, I am eager to see it in action :-)