Instant Death Shouldn't Break Armor

Instant Death Shouldn't Break Armor

in Suggestions

Posted by: Navzar.2938

Navzar.2938

As per the title, I don’t think instant deaths should break armor. Falls already don’t break armor, so I don’t see any reason why this can’t be done. Armor doesn’t play any part in instant death things, so I don’t think it should be broken from them. If its some sort of trap people can see, they’ll just remove their armor anyway to avoid the penalty. If they can’t be aware of it, then I think its unfair for them to get their armor broken since they didn’t have a chance. For example, most instances will kick you out or warp you back if you go too far outside them, but others (such as the Snaff Memorial Lab) will just instantly kill you and break your armor.
This isn’t a big deal, but I feel like it would be an easy change.

Instant Death Shouldn't Break Armor

in Suggestions

Posted by: BrunoBRS.5178

BrunoBRS.5178

if you mean stuff like CoE’s laser things, i agree. everyone gets naked for that segment anyway, so it’s just a waste of time.

if you mean having so much downed penalty that you eventually just die instantly, then no.

LegendaryMythril/Zihark Darshell

Instant Death Shouldn't Break Armor

in Suggestions

Posted by: Taemek.1602

Taemek.1602

If you die to a hit that takes 75% of your life in total damage, then no, you shouldn’t take a broken armor penalty.

Instant Death Shouldn't Break Armor

in Suggestions

Posted by: Navzar.2938

Navzar.2938

To clarify, I meant damage not received through combat, like the lasers or flaming boulders; things that take you straight from 100% hp to defeated no matter your stats. If you’re in a higher level zone and get one shot, then you should still have armor broken.

Instant Death Shouldn't Break Armor

in Suggestions

Posted by: robinsiebler.3801

robinsiebler.3801

Falling can instantly break all of your armor. If you don’t believe me, jump off of Rata Sum.

This message was brought to you by the Mistress of Faceplantsu