Interesting ideas for PvP
Here a list of ideas that I think would greatly increase interest in PvP and how they would do that:
1) Legendary PvP weapons:
- Must be rank 40 min
- Reach a threshold for each stat; E.G “2000 allies revived,5000 kills etc etc”
- Kill a “number” of a profession to obtain a special token, E.G “kill 1000 warriors to obtain the Power shard”
- Must win “number” of paid tournies to obtain a recipe
- Must win “number” of free tournies to obtain another recipe2) Custom rank emotes
-Like PvP legendary weapons obtainable in similar fashion
-Can be showed in PvE, WvWvW3) Custom accessories
-Let’s reintroduce something similar to the gold/silver/bronze cape seen in GW1
- Special dyes obtainable only by winning monthly/yearly tournaments
- “Consolation” dyes obtainable only by winning a certain number of paid ( dyeA) or free (dyeB)
- Capes or something similar( no extra rune slot/no stats) purely cosmetic cape4) PvP hero chest
- Let’s have something similar
- Black lion and Consortium in PvE, another company in PvP, E.G heroes chest, which needs a hero key
- Hero keys can be bought with glory
- Hero chest give out : ingredients( tier 2-3), pve weapons( max green weapon ),
- Champion chests obtainable only by winning a free tournie :
rare chance to obtain a special PvE skin ( no soulbound, it can be sold), special mini-pet, small chance of crafting materials ( tier 4 max)Matchmaking, ladder and new game modes are already coming so no need to list them, but seriosuly who wouldn’t love some legendary PVP weapons of dyeable capes to show off your victories?!
I think that would take resources that anet is just not willing to put towards PvP. I think many of these are fantastic ideas, but at this point, were still waiting for ladders and game modes that people will play. Also an alternate to the 40 man tournament system.
I love the cape, skin, ways to make money ideas though, but remember, like it or not SPVP is the John Snow of the GW2 community.