Cloister of Wand and Pistol [vox]
Lady Cynn (Leader)
Gate of Madness
Lady Cynn (Leader)
Gate of Madness
Not sure if this is already an issue Anet is aware of but interrupts don’t seem to be working half the time. The biggest issue about interrupts is that for some reason they are able to be blocked…. not sure why this is since an interrupt should live up to the definition of the word and break the skill from continuing to be used for the rest of it’s intended duration . I’m not referring to the interrupt being blocked by aegis either (although I think an interrupt should bypass aegis without removing it and successfully interrupt the target, especially an interrupt that does no damage so there’s no reason why it should be blocked by aegis) I mean when a player or enemy is using a skill to intentionally block damage or attacks such as the warriors skill “Shield Stance”. The interrupt should override the blocking skill since it is after all whatever is being used to block is still a skill being used that should be able to be stopped.
This is especially a huge problem fighting some bosses who use block as they continue to block regardless of whether or not you should have successfully interrupted them. Champion bosses which are unstoppable are a bit of a problem as well because even when you get the stacks of unstoppable lowered off of a boss it seems that interrupts will still sometimes miss and there seems to be a random amount of time before the boss regains it’s unstoppable status. I had the golem suit boss in the Fractals of the Mists regain his unstoppable status just one second after I had whittled down his unstoppable stacks and then he began to heal. Since I had already used up all my interrupts a few seconds ago there was nothing our party could do to stop him from regaining a ton of health despite the fact I had five interrupts that I was using. So there you have it a few problems with blocking
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