Is it poss. to implement the movements.....

Is it poss. to implement the movements.....

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Posted by: kossman.8206

kossman.8206

Just a curiousity question for the DEV’s…

From that ‘other mmo’ that is coming out…

Is it possible that we could see some of the character movements that they are doing implemented into GW2?

Just curious if the GW2 Engine could do that….

oh ps.. I like to drink is Pepsi NEXT….

(Not saying the MMO name – but leaving a hint as to the MMO – Everyone knows what it is and Im fully aware that you guys have seen all the videos…. Just wanna know if thats possible to implement into our game.. Cuz it rocks and I would love to see it outdone here)…

Is it poss. to implement the movements.....

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Posted by: Weirwynn.2390

Weirwynn.2390

I’m not aware of any special movement types in Final Fantasy XIV: A Realm Reborn, would you care to explain?

Seriously, saying the name of a competing product is not a crime, and not even explaining what kind of “other movements” you’re referring to borders on useless.

Is it poss. to implement the movements.....

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Posted by: kossman.8206

kossman.8206

Is it poss. to implement the movements.....

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Posted by: Ronah.2869

Ronah.2869

What did i just see? A human Necro and a Charr Guadian? hmmm. not interested. Too childish for 2013, The same as Wildstar

Is it poss. to implement the movements.....

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Posted by: Orpheal.8263

Orpheal.8263

Seeing that video, I must say only, they have stupidly cloned the Charr, mostly the kind of Charr Movement on all 4s is exatly 1:1 the same !!

The only realy good thign about this video is, that I have to see is, the graphics are alot better, than GW2, the game looks alot more clearer and extremly full of polygonal details far ahead of what GW2 has. There you see clearly the different between an extrem high end game that is made only for extreme high end pcs and a game like GW2, that tries to get the golden split, so that it can run also for alot older PCs

TAnd the only thing that hyped me and where I have to admit, that it is really something, what I have expected alot more that it would work like this in GW2 is at the end, the extremly good presented Day/Night Cycle system, that looks in this game just super awesome and truly realistical. , respect for that…

Thats really somethign where i hope that GW2 will improve some day the mechanics, the day/night cycle system of GW2 currently is totally horrible compared to this ands it sadly has curretnly abkittenely no influence in the game. its totally irrelevant in GW2, if there is currently day or night, it changes nothing in the environment, like for example drastically changing enemy populations and more dangerous darker influenced enemies in overall.

about the movement stuff, somethign like this will never happen in GW2. The game was never build for any kind of movement like this, like basically flying around without any kind of gravity like those charas do it in that video.
It just doesn’t fit to this game.

While i doo agre that the movements on land could be in GW2 more epic, they flyign stuff is just pure nonsense.

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside