It's disappointing that legendary items require 100% world completion

It's disappointing that legendary items require 100% world completion

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Posted by: Sojou.2067

Sojou.2067

The reason I say this is because legendary acquisition should be about player skill and the player’s time investment. 100% world completion isn’t a black & white time investment sink.

I play on a server that, to be blunt, doesn’t give a rip about WvWvW. I don’t care about it either. It’s not why I bought this game. But sadly, I’m forced into this buzz saw of boredom, being farmed over and over again because of several reasons:

1) As stated before, we don’t care about WvWvW
2) We’re outnumbered, because of option 1

It would be slightly different if ALL of the map markers were available without requiring the control of a fort, but sadly, too many of them are (ie more than 0). I’m fine with the 500 honor badges, because you can collect that, on your own, in a manner that could can get kills without having to control everything. But this 100% world completion requirement is just a slap in the face.

So I’m penalized in what I want to accomplish in this game because of a choice of playstyle, and the world I chose to play on. I understand that I could server hop to a dominate WvW world, grab my stuff and move back – but that’s just sadly not how I play, nor do I know the ramifications of that action being that I’m a guild leader.

Anyway, I know it’s too late for a change now, and I understand that you wanted players to do a lot of everything to get a legendary, but it’s just disheartening to know that part of the legendary solely resides in factors 100% out of the control of the player himself.

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Posted by: Kal.2376

Kal.2376

Legendaries are completely optional. They are no more powerful than other items. So if you want it, you have to put a little effort to get it.

Legendaries should reward people that play all aspects of the game. WvW is one of them. If you are missing that one tower, then get in there, and lead people to take that tower. If you do not want to play all aspects of the game, then maybe you do not deserve a legendary.

Legendaries should actually be harder to get. They should require some sPVP stuff, as well as dungeon stuff. Really, only people that get into all aspects of the game should have them. They are completely cosmetic anyway.

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Posted by: LED Head.2439

LED Head.2439

Is that true because I would quit the game right now if it is, I don’t give a single kitten about 100% I just want to be able to do something challenging and get a good reward such as that if they lock the best away for those who grind the whole game to death well kitten me I am out and going back to other mmo’s. If a legendary is not WAY better than an exotic then that’s just bad game design I mean if I want gear feel like Diablo 3 I will play Diablo 3 but we all know the gear is crap in that game too.

Why do I keep getting the feeling that GW1 was/is way more rewarding and meaningful when you progress and get a nice item.

(edited by LED Head.2439)

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Posted by: Sojou.2067

Sojou.2067

Legendaries are completely optional. They are no more powerful than other items. So if you want it, you have to put a little effort to get it.

Legendaries should reward people that play all aspects of the game. WvW is one of them. If you are missing that one tower, then get in there, and lead people to take that tower. If you do not want to play all aspects of the game, then maybe you do not deserve a legendary.

Legendaries should actually be harder to get. They should require some sPVP stuff, as well as dungeon stuff. Really, only people that get into all aspects of the game should have them. They are completely cosmetic anyway.

I agree that they should reward people that play all aspects of the game, that’s why I said I was fine with the 500 honor token requirement, because that’s a PvP investment. I DISAGREE with the idea that legendary creation should require that you be on a world that is good at WvW, or server hop to one that’s winning so you can get your vistas and POI that are blocked behind walls/gates.

You are confusing “all aspects” with “requiring world participation” vs servers that 100% care about WvW.

There is a difference that you aren’t acknowledging.

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Posted by: Kal.2376

Kal.2376

Not really, you are saying:

“I want the POI from that tower, but I’m not willing to put any effort to get it, but I do not want to wait for the chance that we have the tower either… I just want it handed to me”.

Get in there, get some people and take the tower. You can take a tower with less than 10 people with a well timed attack. Sure, that is not something that you can do by yourself, but it’s far from impossible even on undermanned servers.

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Posted by: MajorKong.8095

MajorKong.8095

What I did was transfer to a winning server and finish the missing PoIs and Vistas. I know it’s cheesy, but it worked! If the free transfers are still going it could be worth you doing the same.

MajorKong
Human Elementalist -The Iron Triangle [IRON]
My WvW review

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Posted by: Adine.2184

Adine.2184

The reason I say this is because legendary acquisition should be about player skill and the player’s time investment. 100% world completion isn’t a black & white time investment sink.

I play on a server that, to be blunt, doesn’t give a rip about WvWvW. I don’t care about it either. It’s not why I bought this game. But sadly, I’m forced into this buzz saw of boredom, being farmed over and over again because of several reasons:

1) As stated before, we don’t care about WvWvW
2) We’re outnumbered, because of option 1

It would be slightly different if ALL of the map markers were available without requiring the control of a fort, but sadly, too many of them are (ie more than 0). I’m fine with the 500 honor badges, because you can collect that, on your own, in a manner that could can get kills without having to control everything. But this 100% world completion requirement is just a slap in the face.

So I’m penalized in what I want to accomplish in this game because of a choice of playstyle, and the world I chose to play on. I understand that I could server hop to a dominate WvW world, grab my stuff and move back – but that’s just sadly not how I play, nor do I know the ramifications of that action being that I’m a guild leader.

Anyway, I know it’s too late for a change now, and I understand that you wanted players to do a lot of everything to get a legendary, but it’s just disheartening to know that part of the legendary solely resides in factors 100% out of the control of the player himself.

It sounds like your beef is more with WvW being needed for 100% map completion than it is with legendaries requiring 100% map completion . Is this a correct assumption?

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Posted by: Sojou.2067

Sojou.2067

Not really, you are saying:

“I want the POI from that tower, but I’m not willing to put any effort to get it, but I do not want to wait for the chance that we have the tower either… I just want it handed to me”.

Get in there, get some people and take the tower. You can take a tower with less than 10 people with a well timed attack. Sure, that is not something that you can do by yourself, but it’s far from impossible even on undermanned servers.

Did you even read my original post, or did you just skim the title and knee jerk respond? Did you happen to miss the fact that the server I’m on doesn’t CARE about WvW?

I love how people always just claim “just do this it’s so easy!” No, it’s not. We don’t control map points that often, and when we do it’s because we did an all in zerg to down a gate and are about 1 minute away from being steamrolled over when the enemy respawns and takes it back.

It sounds like your beef is more with WvW being needed for 100% map completion than it is with legendaries requiring 100% map completion . Is this a correct assumption?

Not particularly. I’m fine with 100% world completion requiring WvW map completion. I’m not fine with legendary creation requiring 100% completion.

I’d be fine with legendary creation requiring 100% map completion, if said map completion could be done without requiring your server be good/organized about WvW. If I could go into the battles and just avoid the enemy forces and get my points and leave, I’d be okay with that. Even if it meant being zerg killed while running around.

(edited by Sojou.2067)

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Posted by: Kal.2376

Kal.2376

Not really, you are saying:

“I want the POI from that tower, but I’m not willing to put any effort to get it, but I do not want to wait for the chance that we have the tower either… I just want it handed to me”.

Get in there, get some people and take the tower. You can take a tower with less than 10 people with a well timed attack. Sure, that is not something that you can do by yourself, but it’s far from impossible even on undermanned servers.

Did you even read my original post, or did you just skim the title and knee jerk respond? Did you happen to miss the fact that the server I’m on doesn’t CARE about WvW?

I love how people always just claim “just do this it’s so easy!” No, it’s not. We don’t control map points that often, and when we do it’s because we did an all in zerg to down a gate and are about 1 minute away from being steamrolled over when the enemy respawns and takes it back.

Ah, so it is possible to get points. Even the ones you are missing. All you need is a minute to get that POI, or even vista in WvW. They are no complicated jump puzzles to get them, just climb to them.

There is nothing wrong with needing 100% completion from WvW maps. As others mentioned, the problem you may have is with WvW itself. If that is the case, you can even transfer server to a winning server, get the stuff and transfer back. It would kind of beat the purpose, but it’s a workaround.

And no, I have not completed those maps either. But it’s something that I can slowly work for. I’m not on a winning server either, so I will take some time, but that is not even an issue in this game.

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Posted by: Sojou.2067

Sojou.2067

Ah, so it is possible to get points. Even the ones you are missing. All you need is a minute to get that POI, or even vista in WvW. They are no complicated jump puzzles to get them, just climb to them.

There is nothing wrong with needing 100% completion from WvW maps. As others mentioned, the problem you may have is with WvW itself. If that is the case, you can even transfer server to a winning server, get the stuff and transfer back. It would kind of beat the purpose, but it’s a workaround.

And no, I have not completed those maps either. But it’s something that I can slowly work for. I’m not on a winning server either, so I will take some time, but that is not even an issue in this game.

I would need to be in WvW all day, waiting for that small window when we have 50 or so people in that zone and every decides to hit 1 location that day (ie the closest location to our spawning point) as a moral victory right before it’s reclaimed by the much larger force that wasn’t there when we took it.

Any way, I’m done responding to you, I understand now that you’re going to zealously defend your flawed point of view with all kinds of incorrect assumptions and claims of “doing this is easy if you do that”.

Thanks for your opinions though, know that I understand why you said them, even though they don’t make any sense.

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Posted by: Adine.2184

Adine.2184

It sounds like your beef is more with WvW being needed for 100% map completion than it is with legendaries requiring 100% map completion . Is this a correct assumption?

Not particularly. I’m fine with 100% world completion requiring WvW map completion. I’m not fine with legendary creation requiring 100% completion.

I’d be fine with legendary creation requiring 100% map completion, if said map completion could be done without requiring your server be good/organized about WvW. If I could go into the battles and just avoid the enemy forces and get my points and leave, I’d be okay with that. Even if it meant being zerg killed while running around.

Ok I think I get what you’re saying now . The thing about the Legenaries though is that they are suppose to be hard to get so if you remove map completion then what do you propose be the new requirement?

I personally think map completion is fine but that WvW be taken out of the equation for it as the mists (where WvW happens ) is not part of the world to begin with according to lore .

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Posted by: Sojou.2067

Sojou.2067

Ok I think I get what you’re saying now . The thing about the Legenaries though is that they are suppose to be hard to get so if you remove map completion then what do you propose be the new requirement?

I personally think map completion is fine but that WvW be taken out of the equation for it as the mists (where WvW happens ) is not part of the world to begin with according to lore .

I’m fine with them just moving vistas and POI out of the forts. I don’t mind running around WvW trying to avoid being killed. I just hate knowing that a POI or vista is behind something I cannot get to because of the world I’m playing on.

But having them remove WvW as part of 100% map completion is fair too. But I have no clue what they could replace it with.

(edited by Sojou.2067)

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Posted by: carson yuen.6739

carson yuen.6739

Ok I think I get what you’re saying now . The thing about the Legenaries though is that they are suppose to be hard to get so if you remove map completion then what do you propose be the new requirement?

I personally think map completion is fine but that WvW be taken out of the equation for it as the mists (where WvW happens ) is not part of the world to begin with according to lore .

I’m fine with them just moving vistas and POI out of the forts. I don’t mind running around WvW trying to avoid being killed. I just hate knowing that a POI or vista is behind something I cannot get to because of the world I’m playing on.

But having them remove WvW as part of 100% map completion is fair too. But I have no clue what they could replace it with.

Your position in wvw Changes every week. You just have to wait for a couple weeks to get most of the poi and vp even if your server suck that hard.

It seems like you just dont want to put in efforts to get an optional item that doesnt effect your gameplay, and you complain about it because it requires somehing you dont want to do.

Its optional. You want it you will have to follow the rule and put in effort to get it. Things in game, at least in the older days, wont be hand to you with a silver spoon. This is the whole point of gaming.

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Posted by: Adine.2184

Adine.2184

Well its far too late to move the Vistas ,PoIs etc at this point which kinda sucks cause it puts a lot of people in a bad position .

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Posted by: Banewrath.5107

Banewrath.5107

Are you talking about crafting legendary items? If that`s the case why would they even associate crafting with anything related to pvp or wvw? If I undertsnad right, you can`t wear your pvp set in regular pve, so why would you need a wvw requirement for crafting?

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Posted by: Musta.9803

Musta.9803

People need to get out of this hoarding mindset.
You don’t need every super cool looking weapon in the game.
Get one and be content with it.
Legendary is what it is : Legendary. Do you know how stupid it would be if anybody and everybody had one? They wouldn’t be legendary. They would be the norm, and would lose their epicness.
I don’t really care about the requirements for them, because I don’t want to get them.

I want to enjoy the game.
That’s really the key thing. An absurd amount of MMO players forget that games are for fun, and instead want to fill the hole in their hearts with ingame loot.

Just have fun for once.

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Posted by: Sojou.2067

Sojou.2067

Your position in wvw Changes every week. You just have to wait for a couple weeks to get most of the poi and vp even if your server suck that hard.

It seems like you just dont want to put in efforts to get an optional item that doesnt effect your gameplay, and you complain about it because it requires somehing you dont want to do.

Its optional. You want it you will have to follow the rule and put in effort to get it. Things in game, at least in the older days, wont be hand to you with a silver spoon. This is the whole point of gaming.

You didn’t read a single kittening thing in this thread did you? Please don’t respond anymore until you have some form of reading comprehension.

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Posted by: Setsuno.4028

Setsuno.4028

just say this: over 40 runs in TA for medium set and 2 Onyx Lodestone and i need 100 of it f**k logic.

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Posted by: Banewrath.5107

Banewrath.5107

People need to get out of this hoarding mindset.
You don’t need every super cool looking weapon in the game.
Get one and be content with it.
Legendary is what it is : Legendary. Do you know how stupid it would be if anybody and everybody had one? They wouldn’t be legendary. They would be the norm, and would lose their epicness.
I don’t really care about the requirements for them, because I don’t want to get them.

I want to enjoy the game.
That’s really the key thing. An absurd amount of MMO players forget that games are for fun, and instead want to fill the hole in their hearts with ingame loot.

Just have fun for once.

Haha, who are you to say what someone can or cannot have? Perhaps some peoples idea of fun is working towards being able to create legendary items. Just because it don`t fit into your idea of a good time doesn`t mean it isn`t fun for the next guy. I`ve invested about 90 hours so far on a new character dedicated to a few crafting skills so I will eventually be able to make items with nice models for my main and any other character I decide to ever make. Seriously, if I am investing this time farming mats by myself and raising my skills, what would it matter to you?

If you don`t care about something and have no intentions on getting them or working towards it, why make a post like that?

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Posted by: Wahaha.7938

Wahaha.7938

I don’t understand why you haven’t mentioned the fact that WvW rotates and you get different positions on the map every time. Eventually you’ll get to start in all of the corners and have all the pois.

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Posted by: carson yuen.6739

carson yuen.6739

^The op’s answer would be because you didnt read a single thing he wrote.

So to sum it up, he doesnt want to put efforts in every main aspect of the game, yet he complains about not being able to get a legendary weapon because of it.

It’s like a pvper complains why he need to pve to obtain a legendary weapon……

(edited by carson yuen.6739)

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Posted by: Wahaha.7938

Wahaha.7938

I did. Even the worst servers can have 1 or 2 forts/towers easily. One corner of the map has what, 3 pois that require ownership to get?

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Posted by: carson yuen.6739

carson yuen.6739

No you didnt…. At least according to the op.

Apparently thats the answer he gave me after telling him the exact same thing.

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Posted by: Wahaha.7938

Wahaha.7938

Oh sorry I hadn’t read your post and his reply to it. Misunderstanding cleared up.

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Posted by: AsteriskCGY.5931

AsteriskCGY.5931

Here’s the thing.

Should the Legendary be a sign of the dedication YOU are willing to put into the game

Or be the dedication EVERYONE ELSE around you is willing to put into the game.

Because as is he will not be able to take a keep or tower solo, and if no one else in his world is willing to help, why should he be SoL when here I am, on a rather active PvP world, be able to do this with ease?

Of course he could always change worlds, but that’s just dodging the issue. It should be a last resort solution in this case, not the first response.

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Posted by: Cloud.7613

Cloud.7613

100% world completion is one of the easiest parts, grind 1 million karma and come back. Legendary weapon is clearly not for you.

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Posted by: GADefence.5634

GADefence.5634

“Get in there, get some people and take the tower. You can take a tower with less than 10 people with a well timed attack. Sure, that is not something that you can do by yourself, but it’s far from impossible even on undermanned servers.”

1) Hard to do, 2) You have not played against a stacked server line before. It’s sometimes possible but incredibly hard or tedious to do (stark comparison to the PvE area, which can be frustrating but not next to impossible for 2 weeks).

I’d say removing WvW from world completion count and leaving their base rewards in would be best.

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Posted by: Fox.1054

Fox.1054

Is 100% world completion really an issue when you need pretty much 500g worth of materials and recipes combined with almost 1 million karma ( considering gaussian distribution with clovers )? I doubt a 100% completion is your biggest worry, there’s an insane grind after it.

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Posted by: Barghaest.3061

Barghaest.3061

So, you say you’re a guild leader. Then my suggestion is to lead. Set up a night when you and other guildies (and possibly other guilds if you can coordinate with other leaders) will go into WvWvW with the objective of hitting POIs and Vistas in towers/forts. There’s three realms out there and both the others won’t be constantly concentrating on your realm so there’s often a chance you can get at least one nearby tower or fort and move on.

I’ve been paired against Henge of Denravi when they controlled everything and we still managed to get out there and get our map completes… we got seriously steamrolled on several occassions and it wasn’t a load of fun but we got it done.

If this still isn’t possible, then I suggest you concentrate on the other items needed for Legendaries first. There’s tons of other stuff needed to be acquired outside of the 2 items from 100% World Completion. If by the time you’ve gotten everything else your server is still unable to get the map completions in the WvWvW zones, then I’d say you have cause for complaint… until then it’s entirely possible that enough people who care about WvWvW will join your server and make the difference you need.

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Posted by: zerospin.8604

zerospin.8604

I was in a similar situation, but could simply transfer servers to get all 4 maps. It is no longer a viable option however. The solution is to keep things as they are BUT move the POI outside of the keeps. This way you still have to sneak and all, but are no longer locked out.

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Posted by: Sparkie.3465

Sparkie.3465

Server transfers are free. You could’ve transferred, done the thing, and been back to your original server several times over by now.

If you cannot bear to server transfer but think you’re dedicated enough to farm all that karma and whatnot, then there’s other ways to do it. Work on it early in the WvW cycles when your world owns approximately 1/3 of the map and people haven’t lost interest yet – the colors rotate with new match ups, so in ~3 weeks this will get you all the difficult points and vistas.

Or, log in at off hours and do it when the maps are mostly empty in your bracket (if your world is crap at WvW then it’s hard to imagine your opponents have a significant night presence). Set your alarm to ~5 AM and do it before work. Do it on a sick day. Something other than whining about how hard it is!

I’m crap at PVP and it’s unlikely I’ll ever farm up the other stuff needed for a legendary. However, I managed to get through enough PVP using these techniques to get all 4 PVP maps on one character and most of the PVP maps on an alt. My characters aren’t even 80 yet. I say to you – you aren’t even trying and with this attitude you won’t get the rest of the legendary requirements either.

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Posted by: Blacklight.2871

Blacklight.2871

Not really, you are saying:

“I want the POI from that tower, but I’m not willing to put any effort to get it, but I do not want to wait for the chance that we have the tower either… I just want it handed to me”.

Get in there, get some people and take the tower. You can take a tower with less than 10 people with a well timed attack. Sure, that is not something that you can do by yourself, but it’s far from impossible even on undermanned servers.

Please stop making the mistake that those who don’t want to participate in PvP are somehow lazy or are unwilling to put in the same amount of effort as anyone else. I think for the most part, we’d be willing to put in a boatload more than the rest of you, so long as it doesn’t involve a mode of play we find particularly loathsome.

Neither dislike nor disinterest are indicative of laziness.

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Posted by: Blacklight.2871

Blacklight.2871

Is 100% world completion really an issue when you need pretty much 500g worth of materials and recipes combined with almost 1 million karma ( considering gaussian distribution with clovers )? I doubt a 100% completion is your biggest worry, there’s an insane grind after it.

Actually, that’s my second biggest worry. The first being the 500 badges I need. Everything else easy street, as far as I’m concerned. It’ll take time, yes, but at least I’ll be spending that time doing something I enjoy. From the rate I’ve been acquiring badges (12 hours played, 47 PKs and 4 badges to show), it’s going to take another 1400 hours of doing something I really dislike, JUST to fulfill that one single requirement.

What a special torture.

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Posted by: carson yuen.6739

carson yuen.6739

Not really, you are saying:

“I want the POI from that tower, but I’m not willing to put any effort to get it, but I do not want to wait for the chance that we have the tower either… I just want it handed to me”.

Get in there, get some people and take the tower. You can take a tower with less than 10 people with a well timed attack. Sure, that is not something that you can do by yourself, but it’s far from impossible even on undermanned servers.

Please stop making the mistake that those who don’t want to participate in PvP are somehow lazy or are unwilling to put in the same amount of effort as anyone else. I think for the most part, we’d be willing to put in a boatload more than the rest of you, so long as it doesn’t involve a mode of play we find particularly loathsome.

Neither dislike nor disinterest are indicative of laziness.

and pvpers would use the same argument in the pve contents, and how they shouldn’t require to go to pve to get the legendary because they don’t want to participate in pve.

legendary weapons is a reward for people who complete every aspect of the game they way Anet wants to. If you dont like go to to certain aspect of the game, you can always find other items to collect.

Anet set up a rule to obtain certain item, and it won’t change because you don’t like to do the stuffs to aquire it.

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Posted by: Blacklight.2871

Blacklight.2871

ANet changes their rules all the time, champ. Check the update notes to see just how much ANet has been changing things since launch, INCLUDING the requirements needed to craft legendaries.

Then ask yourself why there’s a suggestion forum if not for the community to voice their opinions about the game and what improvements they might like to see. And so long as I’m required to participate in PvP to fulfill any of my long-term game goals — goals that are not in any way related to PvP, I’ll continue to make suggestions otherwise. I hope that irritates a lot of the PvPers who keep reading these same complaints over and over. Just trying to share some of the “joy” I get from slumming in the Mists.

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Posted by: carson yuen.6739

carson yuen.6739

ANet changes their rules all the time, champ. Check the update notes to see just how much ANet has been changing things since launch, INCLUDING the requirements needed to craft legendaries.

Then ask yourself why there’s a suggestion forum if not for the community to voice their opinions about the game and what improvements they might like to see. And so long as I’m required to participate in PvP to fulfill any of my long-term game goals — goals that are not in any way related to PvP, I’ll continue to make suggestions otherwise. I hope that irritates a lot of the PvPers who keep reading these same complaints over and over. Just trying to share some of the “joy” I get from slumming in the Mists.

and i am just pointing you out that your suggestion is no different than a pvper complaining the legendary requires pve contents.

you can suggest all you want. Hell, people can suggest legendary should be drop from mobs because it would improve the game.

Maps and your postion rotates every week. There is almost no reason to claim it’s too hard to complete the wvw maps unless you don’t even want to bother to set foot in there.

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Posted by: kitanas.3596

kitanas.3596

I have to ask, what part of 100% completion is required to craft legendaries? because every reward I’ve gotten from map complete is non-unique. is there something special for 100% of the whole map?

(edited by kitanas.3596)

It's disappointing that legendary items require 100% world completion

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Posted by: Fildydarie.1496

Fildydarie.1496

100% Map gives you 2 copies of an item—you must use one to craft each legendary.

To the OP, for a long time I couldn’t find anyone on my server that really cared, either. So I went looking in Lion’s Arch for ~10 people that cared not for WvW, but for the 100% Map. We took a couple keeps, had a good time, got pretty much all of our objectives. Not all, but most. We now have a half-decent server representation in WvW, so it is easier to get the remainder.

It might take a while, and some luck, but it can be done. You’re in no hurry, right? After all, you have how much ecto/karma farming to go?

-Fildydarie
Hutchmistress of the Fluffy Bunny Brigade [FBB]

It's disappointing that legendary items require 100% world completion

in Suggestions

Posted by: Garrix.7036

Garrix.7036

until you have every other item necessary for the legendary, you really shouldn’t be here crying. 95% of the people who ask, inquire, or complain about legendary weapons will never get past the initial ’I’m going to be special and get a legendary!’ phase.

It's disappointing that legendary items require 100% world completion

in Suggestions

Posted by: forice.3165

forice.3165

i don’t agree player skill and the player’s time investment. you said you agree player skill and the player’s time investment and you hate time investment at the same time. you must be more clear. but if the legendary items depend on player skill, it will be more unfair. everyone will not be able to get legendary items. and everyone will quite the game. everyone can get legendary item because it is not depending on player skill.

here is the solution.
you get legendary item by running many dungeons.
you get legendary item by running many spvp or killing enemy.
you get legendary item by running many tournaments or winning tourney.
you get legendary item by completing map 100%.
you get legendary item by by killing many strong monsters in the world.

it is exactly what you want to do. isn’t it?