Please lower the amount of life on the Champion and Veteran mobs during the final stages of the Jormag event so that more than one is killable. These mobs have almost as much life as the Dragon it seems and it can take the entire event just to kill one of them off. I can understand making them tough, but the way they are now, it is just silly to try an kill one because the dragon will die before that will happen.
I would like to see more of these mobs spawn in the event, but killable, and give them a good chance (50% or higher) to drop Corrupted Loadstones. This event should be where Corrupted Loadstones are plentiful, instead we get a bunch of garbage items in a chest with an infintesimal chance at a precurser.
Right now, I can pop the dragon once, go afk for 10 minutes and collect my garbage from the chest and have the same chance for items that someone who spent thier entire time damaging the dragon, killing crytals etc. The chest at the end is just random dumb luck distribution of items. I guess I’m trying to say you really need to overhaul this event and reward level of participation. Unfortinately, no event in game has this and “participation” metrics are probably too hard to measure for these dynamic events.
Instead of the chest having rare items, you should probably just provide Ectos as a reward since that is the end result of most of the rare items that drop anyway. Oh wait, we can’t skip the salvaging part lol. What was I thinking,
Thanks for your consideration.
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