Jumping puzzle rewards.

Jumping puzzle rewards.

in Suggestions

Posted by: Daishi.6027

Daishi.6027

As long as puzzles like Griffonrook run, Scavenger’s Chasm, hexfoundry unhinged, winter wonderland, Mad King’s clock tower, and my personal Favourite Spekks’s lab, exist and have existed. I feel the arguments against portal are invalid.

I only hope that real rewards are added to the puzzles and then maybe add a tier system

Lower end easy puzzles giving greens and useless medallions = no mechanic just jump and portal accessible.

Medium giving greens and a few useful upgrade components or a few tier 6 crafting materials = some unique mechanics and although portal accessible a challenge for any one person to get through.

Hard giving greens and rares with a chance at exotics. = portal won’t solve the puzzle for you and still giving a decent challenge once per day.

Also harder jumping puzzles for future updates would be greatly appreciated =D

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

Jumping puzzle rewards.

in Suggestions

Posted by: Weirwynn.2390

Weirwynn.2390

As someone who enjoys (and is good at) jumping puzzles, I would love to see better rewards for them—but on the other hand, there’s more problems for that than portals. The biggest problem, really, is being able to just log out for a day, log in and get the reward again. True, this isn’t a problem with some—Griffenrook Run, Scavenger’s Chasm and the WvW puzzles, etc., but it is still a problem.

I think that opening a jumping puzzle chest should give you a debuff, like the Thief’s revealed dubuff, that prevents opening the chest again until it goes away, which it would do only when you leave the jumping puzzle area. If that happens, then I can see much better rewards for open-world puzzles actually happening.

Jumping puzzle rewards.

in Suggestions

Posted by: Zorby.8236

Zorby.8236

I think that opening a jumping puzzle chest should give you a debuff, like the Thief’s revealed dubuff, that prevents opening the chest again until it goes away, which it would do only when you leave the jumping puzzle area. If that happens, then I can see much better rewards for open-world puzzles actually happening.

Not quite, since you can:

  • Jump to Heart of the Mists and then back.
  • Jump to WvW and then do a char switch.
~This is the internet, my (or your) opinion doesn’t matter~