Keep both items when transmuting
You don’t break any of them… you merge the two things. It makes sense to me tbh, and I am completely unbothered by it.
You don’t break any of them… you merge the two things. It makes sense to me tbh, and I am completely unbothered by it.
Yes you only get to keep one of the appearances and stats when transmuting, thus losing one of the desired weapon appearance, could also refer to it as breaking, merging would mean the stats from both weapons are added together.
I just think destroying part of a hard earned weapon/armor is a bad way to handle appearance changing.
(edited by Edenwolf.6328)
I was pretty fond of the appearance system in Everquest 2. You simply have “appearance slots”, where you can equip any armor you normally could. No stats would be applied, only appearance overriding.
I was pretty fond of the appearance system in Everquest 2. You simply have “appearance slots”, where you can equip any armor you normally could. No stats would be applied, only appearance overriding.
This is how it was in warhammer online, simple yet perfect. I’m ok with using transmutation stones, just hate throwing an item away.
or having ones cake AND eating it!
Item sinks are extremely necessary in any game economy, as new items keep coming, the old ons are taken out of the market and from player’s possession, keeping demand up and inflation down.
This is one of such item sinks. It destroys 3 items to get you one.
Item sinks are extremely necessary in any game economy, as new items keep coming, the old ons are taken out of the market and from player’s possession, keeping demand up and inflation down.
This is one of such item sinks. It destroys 3 items to get you one.
Any other mmo ive played had strong economy and you get to to keep all the items youve earned and still have a custom appearance. Its not a matter of upgrading, its a matter of collecting.
I think they should adopt a skins unlock system, similar to how the dye system works. Once you’ve unlocked a skin, you can apply it whenever you want. Unlocking a skin would likely need to occur when an item is equipped (so your first one is soulbound.)