LV Scaling
I am a lvl 80 warrior and since I have hit this level 2 weeks ago I am just doing the starter zones. They are more fun and relaxing after a working day then high level zones. So I guess its just a matter of opinions, nothing else. You play with new people because you want to not because you get profit from it. If you consider new players material assets for your character’s development then you are too much manipulated by the corporate society focused only on profit.
I am a lvl 80 warrior and since I have hit this level 2 weeks ago I am just doing the starter zones. They are more fun and relaxing after a working day then high level zones. So I guess its just a matter of opinions, nothing else. You play with new people because you want to not because you get profit from it. If you consider new players material assets for your character’s development then you are too much manipulated by the corporate society focused only on profit.
Oh yeah, dont get me wrong. I really like to help people who just started out in the beginner zone as much as I was a newbie myself where everyone helping each other killing Wasp Queen and revive every dead body on the battlefield but as a Thief, where survivability is mediocre at best, it feels really punishing.
We play to hit lv cap, to acquired top tier gear, for a purpose. But the way scaling works right now make them pointless.
Why Exotic armor? When you have 500hp and die within 4 hits?