Label dye options

Label dye options

in Suggestions

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

The current system for applying dyes to armor is confusing to me; it seems random which colors are applied where. There are up to four squares for each piece and they are unlabeled. Further, while one piece of armor might show 80% of one color, another piece of armor will show 80% of another.

Here’s what I’d like to see:

  • A mouse-over for each square that tells us to what parts of the item the color will be applied.
  • Ideally, I’d like those labels to be explicit,
    • e.g. for footwear, something like: Uppers, Laces, & Toe;
    • e.g. for headgear, something like: Scalp, Adornment, Stripe(s), & Neck.
    • If that’s not how the system works, then even labels like “Primary” + “Secondary” + “Tertiary” (although those are somewhat subjective and not necessarily the same for all items of the same type).

Thanks for your consideration.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Label dye options

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Posted by: OurDelusions.2635

OurDelusions.2635

honestly too much work. Easier to just redye something and see what it changes -_- and i have quite the list of things i’d want to see changed before this

End of Witty Comments. Semper Fi kiddies.
Don’t chase shadows, cuz you just might find whats in ’em – Cpl Braunsberg

Label dye options

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Posted by: Silverwing.3416

Silverwing.3416

I think that when you mouseover the square, it should show a “preview” of what it will look like, and then when you click on the square, it’s applied permanently. It’s annoying to dye something, then realize that was the wrong section, and have to figure out which dye was there before.

Especially since there’s no “undo” option. The only undo button is to undo ALL changes — I can’t just undo the last click I made, I have to find the proper dye and put it back in that spot. Especially annoying with the town clothes that are dyed black in some places by default, and I CAN’T change them back, because I don’t own that color.

Label dye options

in Suggestions

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

honestly too much work. Easier to just redye something and see what it changes -_- and i have quite the list of things i’d want to see changed before this

Too much work? All they would be doing is showing us the description that they already use to describe what will be changed. The designers already refer to these things as something (e.g. primary or surface or laces or whatever). All I’m asking is to expose that something to us. I’m not saying it’s “free,” but it’s as easy a change as possible in a game this complex.

My memory is good for some things, but I cannot keep track of which identically sized square applies to which parts of the torso armor’s surface, which for the lining, and which is for the legging surface or lining. Trial and error is, for me, completely and unnecessarily tedious.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Label dye options

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Posted by: robinsiebler.3801

robinsiebler.3801

Really? It takes 10 seconds or less to dye a square, observe the result and change it back if you do not like it. This, IMO, would be a waste of dev time.

Label dye options

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Posted by: JNetRocks.3652

JNetRocks.3652

I think Silverwing has a good idea. If you could select the dye and then ‘hover’ over the square for a preview before clicking that would let you see the result before applying the dye.

It’s not an essential change, obviously, but it’s one of those many things that make the game more friendly. I approve!