In GW1 there was many ways to show everybody just how ‘pro’ you were, including :
- having elite armor
- having a good minipet e.g. kuunavang
- having a perfect gold weapon ( even if it was a normal skin like butterfly sword )
- having a rare green weapon e.g. dragos flatbow, ragos flame staff
- having a good title e.g. drunkard, champion of the kurzicks
- flashing a pheonix animation in somebodys face
- bring dowkittenaishen spear onto somebody
- black dye
- obsidian armor
- having a really powerful build that you didn’t copy from the internet
- costume hats that you can wear in battle e.g. witches hat, furrocious ears.
- being able to win in dungeons
In GW2 once you have got your dungeon or karma armor and weapons, nothing sets you apart from everybody else, I don’t see people in ascalon catacombs armor with world completion and think ‘wow, you don’t see many of them, that must have been hard to achieve’, anybody that has world completion I admire their patience, going around every map doing all the hearts, when all you do is press F on things and throw water into cows faces.
The only thing that seems to get admiration in this game is legendaries, yet they are all grind and not a lot of skill, you can even get them just playing around with the trading post or buying them with credit card ( for a ridiculous amount of money, which just shows how much effort they take ) In GW1 amassing a large amount of gold was not easy, you normally had to do the most difficult things to get the most gold and in general the skill level of the game was higher than here anyway. There are alternatives to legendary weapons which cost quite a lot, but they don’t attract as much attention, so I feel you are better off just going for legendary rather than those.
So I guess the suggestion part of this is, make better looking armor that is available from doing fractals at high levels, and remove legendaries from the game.