Larger Party Sizes

Larger Party Sizes

in Suggestions

Posted by: LLunatic.5280

LLunatic.5280

I can imagine that our guild is not the only one that has run into the issue that when doing group activities we just dont have enough space to party everyone. I would love to see larger parties introduced to GW2 if nothing else than to coordinate just PvE group play.

Would love to also see larger dungeon parties introduced as well. Would love to get some 10man or even 12 man groups together to do a dungeon. Of course the dungeon would scale to the number of players, maybe even completely different paths can be introduced.

Anyone with me?

Guild Master Forbidden
http://tinyurl.com/theforbidden
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Larger Party Sizes

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Posted by: Weirwynn.2390

Weirwynn.2390

Larger party sizes for open world stuff, great.

Larger party sizes for dungeons, with appropriate scaling, I could get behind.

Dungeon paths specifically for larger parties—god no.

Larger Party Sizes

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Posted by: FlamingFoxx.1305

FlamingFoxx.1305

Reasons the party size is (and should stay) at 5:
Not everyone has a large screen, With a party of 5 the Party UI is taking up a decent chunk of space, adding more people complicates that even more.
There isn’t a lot of chance of anyone being able to keep track of more than 5 people.
You have guild chat for co-ordinating your guild…
Coding dungeons to scale to larger parties would be a nightmare. The more people you have the more condition stacks and immobilises or interrupts your party can cast, it’s hard for a dungeon to scale to cope with that without it crippling how you play or ending up like open world boss zergs where everyone can just spam skills 1&2.