Legendary Armor?
I personally don’t like the idea of legendary armor, it would be hard to implement and would compete with legendary weapons. A hero’s weapon is suppose to be his crowning achievement, you never hear about legendary armor in folklore, it’s always the weapon that stands out. Imagine being equipped in full legendary gear, it would cause each individual piece to become insignificant.
I do, however, like the idea of unique ascended armors. While they wouldn’t be as much of a grind-fest as legendary, they could still offer some unique and interesting looks/effects, without rendering legendary weapons trivial.
Nemata Sapshield – Dragonhunter
Lillian Estre – Tempest
I wouldn’t mind “legendary” armor, but not done in the same way as weapons. But first things first, I’d rather see more readily-available armor skins. (I also wouldn’t mind buying dungeon sets with gold or something, but I guess that defeats the purpose of “dungeon sets,” so maybe just… a bit less grind.)
I think legendary dyes, ones with have particle effects and light sources, would be better than legendary armor. Probably easier to implement too.