Legendary Dye
I honestly really like this idea… but,
Rare dyes alone can cost a small fortune, due to the low drop rate of unidentified dyes
(slightly to low in my opinion) spiked the price, last I checked it was 20s a dye, for an unidentified… so imagine the cost of these dyes.
Also I have a sneaking suspicion that if they were put in, they would be a cash shop only thing,from my opinion it sounds like a good idea to be in there anyway.
However I do like the idea of legendary dyes, would really set apart the experienced (or longer playing) people from the rest and would feel really rewarding to have an L dye (sick of spelling legendary).
This would also promote more diverse characters in guild wars 2.
All in all it seems like a win-win considering they could be sold in cash shop, making money. Hopefully there is alot of variety in the dyes, if it were put in.
might take a-lot of work to program/apply to all in-game armours however.
Overall, fingers crossed.
(edited by pallentis umbra.7589)
Any “midnight” dye reflects the colors of those around it, though it can be hard to notice depending on the color of the midnight dye.
Abyss and Celestial dyes reflect the colors around them more cleanly, abyss looks like molten lava when you are near lava, looks like the armor is frosted over with ice when you walk around snowy areas. Celestial totally changes colors as you walk through forests and can be absolutly amazing to see the color shifts while underwater.
These dyes are already in the game. No reason to be a walking texture WoW clone of molten armor that is always bubbling and the like (the flame legion armor is bad enough).
Any “midnight” dye reflects the colors of those around it, though it can be hard to notice depending on the color of the midnight dye.
Abyss and Celestial dyes reflect the colors around them more cleanly, abyss looks like molten lava when you are near lava, looks like the armor is frosted over with ice when you walk around snowy areas. Celestial totally changes colors as you walk through forests and can be absolutly amazing to see the color shifts while underwater.These dyes are already in the game. No reason to be a walking texture WoW clone of molten armor that is always bubbling and the like (the flame legion armor is bad enough).
Fairly sure that has less to do with the dye and more to do with the material of your armor. Metal materials are shiny and reflect lighting. Putting on celestial on leather and walking through ambient lighting doesn’t get you these effects.
Any “midnight” dye reflects the colors of those around it, though it can be hard to notice depending on the color of the midnight dye.
Abyss and Celestial dyes reflect the colors around them more cleanly, abyss looks like molten lava when you are near lava, looks like the armor is frosted over with ice when you walk around snowy areas. Celestial totally changes colors as you walk through forests and can be absolutly amazing to see the color shifts while underwater.These dyes are already in the game. No reason to be a walking texture WoW clone of molten armor that is always bubbling and the like (the flame legion armor is bad enough).
Fairly sure that has less to do with the dye and more to do with the material of your armor. Metal materials are shiny and reflect lighting. Putting on celestial on leather and walking through ambient lighting doesn’t get you these effects.
Works on metal armor and light armor just fine. Works on leather armor with less of an effect, but this too depends on the leather armor in question as many have a texture layer upont he surface that dulls colors. The popular “duelist” leathers being one of those that dulls color lighting.
i had the same idea
legendary dye that is like a rainbow (constantly changing color or nuance of a color)
Very good idea. I would hate gear treadmill, but this idea is fair enough.
In the early stage of developement ANet said if u put a gem into weapon, u will see the difference (fire gem = flame). It was canceled or shifted. Your idea is similar with this.