and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.
Hi GW2 Community,
I recently have been reading over this thread
It seems like it would be a really fun idea to have different effects when we use an elite with a legendary equipped. For those who have not read the previous thread it is primarily discussing the elite Daggerstorm + various legends for different effects
DS+ Dreamer = Projectiles are Unicorns
DS+ Bolt = Projectiles are Lightning Bolts
DS+ 2x Quip = Birthday Party Clown (lol)
I would like to suggest that using an elite which has a projectile that it gets the same replacement as the downed state projectile.
Ultimately I would like to see:
Person A uses elite + has a Legendary equipped = alternate projectile/other affect which is based upon which legendary they have equipped.
Thanks for reading this I look forward to the community feedback.
Sounds Neat
What I came up with Ranger/ Dreamer Elites:
Entangle: A Unicorn appears over the trapped victim and just stomps on them until killed (like the thorns)
Rampage as one: Instead of a Red mist around your character, it would be a rainbow mist.
Spirit of Nature: Replaced with a translucent Unicorn
Summon Druid Spirit: Replaced by a giant translucent Unicorn
Summon Sylvan Hound: A unicorn made of vines
Summon Mistfire Wolf: Mistfire Unicorns
Take Root: Turrets shoot out Rainbows (original Dreamer Projectiles)
HAHAHAHahahaa! Love the Idea!
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