Brom Svánigandr – Druid
Nemata Sapshield – Dragonhunter
Lillian Estre – Tempest
Nemata Sapshield – Dragonhunter
Lillian Estre – Tempest
Legendary weapons are the pinnacle of GW2: they are statements of dedication, endurance, and accomplishment. Whenever someone with a legendary runs by, everyone around them knows of their success, the only problem is, there’s no actual skill required in acquiring a legendary.
The current legendary template is merely hundreds of hours of grinding/hunting for mats, as well as gold. There’s no story behind the legendary itself, there’s no skill behind acquiring it, just dedication to farming.
Because of this, many people have spent hundreds of real-life money to obtain legendary weapons, which completely defeats the purpose of a legendary weapon being a personal in-game accomplishment (Yay! you can waste hundreds of dollars).
Now, I’m not just here to complain about legendaries, I understand that they’re suppose to be difficult to acquire, I just wish that half the legendaries out there weren’t fake, and I wish that acquiring a legendary legitimately didn’t merely require endless farming. Here are my proposed changes to the current legendary system:
>> LEGENDARIES SHOULD BE SOULBOUND ON ACQUIRE
– Being able to buy legendaries on the AH takes the accomplishment/grandeur out of them, and makes them like any other exotic weapon.
>> NEW WAY TO RECEIVE PRECURSOR
– The current system to receive precursors is too random, chance-based, and indeterminate. An alternate way could be some sort of intense solo-dungeon or quest-line. This would give players a concrete way of acquiring precursors, would also add skill to the process of achieving legendary, and would allow for story-lines behind the legendaries themselves to be introduced.
>> LEGENDARIES SHOULD BE (SLIGHTLY) MORE POWEFUL
– While I understand the need for balance in a pvp styled mmo, many people feel that if they are going to spend hundreds of hours on something, that something should at least be slightly more powerful. I’m not asking for legendaries to be OP, just have a few more stats here and there.
Thanks you for reading my suggestions, if you have any other comments/ideas/or criticisms please feel free to post below.
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