Legendary Weapon Cost/Stats

Legendary Weapon Cost/Stats

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Posted by: Kuzzi.2198

Kuzzi.2198

Please do not lower the cost of the Legendary weapons and please, please, please make their stats at least Slightly higher than exotics. The amount of time required to make a legendary weapon is very immense and a slight stat advantage is well deserved.
I know this idea was originally shunned but with the sPvP separate from PvE/WvW there will not be a balancing issue due to this difference.

Legendary Weapon Cost/Stats

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Posted by: AvaAzul.8290

AvaAzul.8290

No. You get the legendary item for the skin not the stats.

Legendary Weapon Cost/Stats

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Posted by: Zeffy.3984

Zeffy.3984

No. You get the legendary item for the skin not the stats.

I second this. It’s cosmetic, nothing else.

Zeffy | Asuran Guardian~

Legendary Weapon Cost/Stats

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Posted by: Redscope.6215

Redscope.6215

Yeah, the Legendary weapons are there as a way for people to consume large amounts of wealth/time for bragging rights.

Its basically there for the guys who absolutely must have the best available at any cost and have the lifelessness to do it.

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Posted by: Nick Naughty.4690

Nick Naughty.4690

Have you played Guild Wars 1 ?

Your notice the stats on the weapons and armors are the same, lots of armor and weapons that look good and costs a lot.

So welcome to Guild Wars 2 where the gear is equal, but looks come with a cost, or like someone has already said “the bragging rights”.

Legendary Weapon Cost/Stats

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Posted by: Redscope.6215

Redscope.6215

Have you played Guild Wars 1 ?

Your notice the stats on the weapons and armors are the same, just lots of armor looks great and costs a lot.

So welcome to Guild Wars 2 where the gear is equal, but looks come with a cost, or like someone has already said the “bragging rights”.

Well to be fair, going from Normal → Uncommon → Masterwork → Rare → Exotic there is a considerable jump in power. Much more so than GW1.

Legendary Weapon Cost/Stats

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Posted by: Kuzzi.2198

Kuzzi.2198

Yes, I played Guild Wars 1. And I too am a fanboy of GW and support most of Anet’s decisions.

However, there is a seemingly large factor that is being overlooked here. The purely aesthetic upgrade system in Guild Wars 1 served to preserve a PvP balance. In GW 2, this whole PvP aspect that requires this pristine balance has been completely separated from the PvE portion of the game. That being said, there is no reason why PvE players who have worked hard for a year to earn a legendary item should have their reward diminished simply because a PvP balance must be preserved. Arenanet has succeeded in making the two mutually exclusive so they should also consider introducing the perks that can be added and improvements that can be made due to this successful separation.

Legendary Weapon Cost/Stats

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Posted by: Nick Naughty.4690

Nick Naughty.4690

Guild Wars 1 had white weapons, with bad stats I believe.

But still legendaries should remain the same stats, overwise legendaries might ending up being a requirement.

Thinking about it, some of those items in Gw1 was quite costly for just looks, no stat differences yet players were going out their way to get them.

Legendary Weapon Cost/Stats

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Posted by: Tradewind.6913

Tradewind.6913

Yeah, the Legendary weapons are there as a way for people to consume large amounts of wealth/time for bragging rights.

Its basically there for the guys who absolutely must have the best available at any cost and have the lifelessness to do it.

Yeah any and all investment of time is equal to having no life. Good work.

Legendary Weapon Cost/Stats

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Posted by: Redscope.6215

Redscope.6215

Yeah, the Legendary weapons are there as a way for people to consume large amounts of wealth/time for bragging rights.

Its basically there for the guys who absolutely must have the best available at any cost and have the lifelessness to do it.

Yeah any and all investment of time is equal to having no life. Good work.

Reading comprehension FTW ladies and gents!

Never said that people won’t get there eventually given enough time. Anyone can get there given enough time. This mechanic was put in the game so that people who care so much about grinding gear that they spend TONS of time on the game getting it have something a little more difficult to go after. Those people, yes, usually have no life outside of the game.

No, talking to your “friends” on Ventrilo doesn’t count as socializing (not you personally Tradewind…just in case you misread that one).

Legendary Weapon Cost/Stats

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Posted by: Tradewind.6913

Tradewind.6913

Yeah, the Legendary weapons are there as a way for people to consume large amounts of wealth/time for bragging rights.

Its basically there for the guys who absolutely must have the best available at any cost and have the lifelessness to do it.

Yeah any and all investment of time is equal to having no life. Good work.

Reading comprehension FTW ladies and gents!

Never said that people won’t get there eventually given enough time. Anyone can get there given enough time. This mechanic was put in the game so that people who care so much about grinding gear that they spend TONS of time on the game getting it have something a little more difficult to go after. Those people, yes, usually have no life outside of the game.

No, talking to your “friends” on Ventrilo doesn’t count as socializing (not you personally Tradewind…just in case you misread that one).

What’s missing? You outright said that legendaries only exist for people who need to have the best and have the “lifelessness” to achieve it. If you had intended something else perhaps you should have worded it better?

Had you said the people who already have it completed are no lifers, you might be on to something there, but that wouldn’t really apply to the person who spends the next 6 months crafting it at their leisure. Just something to consider.

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Posted by: Campana.9216

Campana.9216

If you make legendaries have better stats, then you need to make them as easy to get as exotics are now because people would be required to get them and everyone would be grinding for them. Or quitting the game because it’s too boring to grind for that sh… er, kitten.

At the moment you are intended to have max stat gear with a small amount of effort after level 80.

If you gave legendaries the best stats then you would need to remove one of the previous tiers of gear from the game, probably the current exotic set, and then…

…you’d just be back to the situation we have now, which is 5 tiers of gear, but with more grinding.

Legendary Weapon Cost/Stats

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Posted by: Illushia.3721

Illushia.3721

Legendaries are a status symbol. That’s it.

Also, they are better than Exotics. But only to the extent that a level 78 exotic is less good than a level 80 Exotic.

Not much.

The Treesong Calling. Tarnished Coast RP.
http://treesongcalling.com/

Legendary Weapon Cost/Stats

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Posted by: Kuzzi.2198

Kuzzi.2198

@Illushia
The difference between level 78 and 80 exotics is all I ask for. Unfortunately, at the moment that is not the case. Legendaries right now have the exact same stats as level 80 Exotics.

Legendary Weapon Cost/Stats

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Posted by: Illushia.3721

Illushia.3721

That’s not what I’ve seen.

The Legendary that someone managed to link had more weapon damage and a few more stats.

The Treesong Calling. Tarnished Coast RP.
http://treesongcalling.com/