Let us buy dungeon locked runes with badges.

Let us buy dungeon locked runes with badges.

in Suggestions

Posted by: Overkillengine.6084

Overkillengine.6084

Like the title says, please let us buy the runes that are currently dungeon locked with Badges of honor.

Leave the skins dungeon locked for all I care.

I have no interest in running dungeon content repeatedly to the point of my eyes bleeding from boredom just to get runes that I want for a build, but I would like an option on how to get them.

Or, lower the rune token prices so that it only takes a couple runs to get enough tokens for 6 runes. That would make it a lot more tempting to even set foot in those tedious toilets.

Let us buy dungeon locked runes with badges.

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Posted by: Hyung.6140

Hyung.6140

I really like dungeons, but agree that this would be a great use for badges, and would sort out the overpricing of dungeon runes – particularly for WvW only players who need the runes and have an excess of badges.

—-
Hyinna, Gunnars Hold
[Ub] – My Life for Alesia

Let us buy dungeon locked runes with badges.

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Posted by: Fror.2163

Fror.2163

For me, the runes should stay locked behind dungeon tokens, but not account-bound. So we can sell them on the TP.

Frór (yes, with the accent!)

Let us buy dungeon locked runes with badges.

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Posted by: Nretep.2564

Nretep.2564

Well, as I’ve heard ANet plans to completely re-structurize the token rewarding system soon, which might even affect WvW players (more tokens for some runs), but not completely fills the gap.
Is PvE player who absolutely hates the necessity of going into PvP jumping puzzles, I think this somewhat similar to forcing WvW players to run the dungeons.

I think you should be able to 4×10 tokens of any dungeon (or wvw badges) into the mystic forge and get ~30 tokens of a random dungeon back. But even here, a fix of CoF runs have to be restricted beforehand

Let us buy dungeon locked runes with badges.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

For me, the runes should stay locked behind dungeon tokens, but not account-bound. So we can sell them on the TP.

I agree with this, all runes should be bind on equip regardless of where you get them.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Let us buy dungeon locked runes with badges.

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Posted by: lunyboy.8672

lunyboy.8672

For me, the runes should stay locked behind dungeon tokens, but not account-bound. So we can sell them on the TP.

I agree with this, all runes should be bind on equip regardless of where you get them.

And the Superior versions of both runes and sigils should flush for randoms in the Mystic Toilet, just like exotic weapons.

Additionally, it would be nice if after a certain point, the special season runes and sigils would be added to the mystic toilet loot table as well.

13 gold for a Superior Sigil of Generosity? Are you serious?

Edited for correctiness

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Let us buy dungeon locked runes with badges.

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Posted by: Overkillengine.6084

Overkillengine.6084

My preference would be to have all runes/sigils tradeable regardless of obtainment method, but for some reason the Dev team seems invested in making so many useful items BoP when adding more fluidity to the market should be a good thing.