Let us rebind half the stuff from the F key
Yes, please! I didn’t even have to read the whole post to agree. Looting, for example, is really annoying when NPC are around. Also, where is the aoe looting? >.<
bump any post related to this…monumental failure of user interface.
Rebinding the revive function to something else would be great.
Equally good, though, would be to give us an option to kick a downed player aside so we can pick up what we need to. I leave it to the devs to figure out how an Asura like myself would kick a Charr or Norn very far without mechanical assistance.
I can see how this is frustrating but I think you’re over-reacting a little. “How did this get past alpha?!”, really? It’s not that big a deal, it’s not like it’s some kind of huge bug or even a bug at all.
Sure, it certainly would be nice to have to option to change some of those or at least have their priorities a little different whilst in combat etc but wow guys, chill. I’d rather they focus on more important stuff to be honest, I’m almost out of keyboard real estate as it is anyway…
Kaimoon Blade – Warrior
Fort Aspenwood
I’m fine with the “Interact” function working with so many features.
I only want one change:
- While in combat, you cannot speak to NPCs; with the exception of special cases such as skill-point consumable dispensers, dynamic event item collectors, etc..
Lv80s: Guard, Thief, Necro. Renewed my Altaholic’s card on the HoT Hype-Train. Choo choo~
Yes. I usually try to get loot while still in combat. It’s annoying to suddenly have your screen covered with the NPC chat screen that you have to get rid of while you are still fighting. I would like either the chat with NPCs to be disabled while in combat, or better, move it to another key.
should be a simple matter of priorities actually… looting first, then npc talk, etc
Perhaps the only RP-oriented guild on the server
Main Character: Farathnor (sylvari ranger) 1 of 22
Just implement some kind of priority list. Everyone could be able to change the “F” priority in your own way.
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
I leave it to the devs to figure out how an Asura like myself would kick a Charr or Norn very far without mechanical assistance.
The same way they can launch Ettins by jumping and Stomping the ground.
They just do.
should be a simple matter of priorities actually… looting first, then npc talk, etc
It actually works like this already, the problem is, most people have auto loot on and just spam F during fights, which picks up all the loot and then talks to the npc. I don’t really have a problem with it but remapping options would be nice.
A smoother solution, if you ask me, is just to make it so npc’s don’t bring up a dialogue when in combat.
Kaimoon Blade – Warrior
Fort Aspenwood