Black Gate – Immortals of the Mist [IoM]
(edited by ArtemisEntreri.4138)
Ran short on time so I didn’t read all the posts but if anyone has played Tera Online, I wouldn’t mind some similar functionality like the Berserker Class and their attacks.
@Daecollo
I feel like something I said actually sunk in for once... Not sure if I would be interested in the charging mechanic but if our abilities are going to be telegraphed they need to hit hard. If they miss, I the abilities should go on cool down but only at half duration.
I also wish they would spend more time with our weapon animations per race. Have you ever watched a ranger melee? It’s like a dance.
(edited by ArtemisEntreri.4138)
Even I would be overpowered with such hammer buffs.
And trust me, that’s not a reality anyone wants.
I think it already meets the desired description given anyways. It could still use a bit of cleaning up on some things (i.e. earthshaker weirdness, needlessly slow animation recovery on missed auto-attack swing), but it works well otherwise.
Could probably use some more trait support, although it does have some.
I think the problem with the Hammer is not really the hammer itself but our lack of sustainability. To me it feels like it excels in prolonged fights but the problem is that the rest of the warrior doesn’t.
more to come.
more to come.
Nice video. Need to fight a good thief or necromancer though.
doze mesmers lol wow
doze mesmers lol wow
Yeah.
Its like they stood there and let him hit them.
Should make an SPVP video to show how awesome warrior hammers are.
Hammer is 90% fine.
Learning to sheath hammer skills you know will miss before they go off is something all Hammer Warriors NEED to learn to do.
If you have to learn to use something contrary to logic “here is your weapon, here is your weapon’s abilities, push the button and get a result,” it usually means flaws in the design of the weapon. I do not see in the description of the hammer phrase “this weapon is so slow that you have to learn to cancel his attack and then use it again”.
Why is the ability to learn advanced methods to use a weapon a flaw? Some people like more combat depth.
more to come.
I still recommend Superior Sigil of Paralyzation in the hammer for 3s stun on Earthshaker (instead of 2s).
How do you cancel attacks besides dodging? Esc is very inconvenient to hit a lot.
How do you cancel attacks besides dodging? Esc is very inconvenient to hit a lot.
I am glad other classes must do things like cancel there attacks. sarcasm
How do you cancel attacks besides dodging? Esc is very inconvenient to hit a lot.
Sheath your weapon. I don’t know if this action is bound to anything by default, so you might have to do so in the options menu.
I bound my sheath to R, its really close and can trigger it much faster than the Esc.
The only changes to warrior hammer that I think need adjustments is a dmg buff on #2 and making the 3rd hit in the chain a blast finisher. Earthshaker, #3 is great, 4# works well in group fights, #5 is just for shutting 1 guy up for a little and works great.
There’s nothing wrong with hammer.
I don’t use the hammer anymore but its very VERY under powered, I even bought a exotic for loads of gold and it turned out I don’t use the hammer anymore because its useless. I might as well just pick a stick on the ground and use that instead.
And of course I don’t mean just because its underpowered it needs to be super super good but its very weak and it is a big hammer after all, why would such a big hammer be so weak?.
The hammer idea and skills are good but its stale.
Warrior is mad op, stop complaining you bishes. 1 op weapon is enough power you greedy folk who can’t get enough. Buff the hammer, a little, then nerf the offhand mace, sword a little.
Warrior is mad op, stop complaining you bishes. 1 op weapon is enough power you greedy folk who can’t get enough. Buff the hammer, a little, then nerf the offhand mace, sword a little.
Obviously someone who does not play the game or warrior. The hammer is a horrible weapon because it suffers from major flaws.
1). Most choreographed moves in the game.
2). Very easy to block.
3). Very easy to blind.
4). Poor traits.
5). It seems to be a very defensive weapon, however it has no defenses?
6). Subpar damage, hard to hit with.
7). No Mobility.
8). Attacks have low range, some of them root you even.
dont change the skills of this PERFECT 1 vs 1 duel weapon
so much CC and in a 1 vs 1 all the CC is focused on 1 enemy which makes it really easy to win most 1 vs 1 duels!
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