Lets talk Mounts
-Because people actually like riding mounts? I personally love having a kitten looking mount, some armored animal or what not….
All I am saying is the game doesn’t need them, seriously. Cute and fun as they may be, I never negated that. And using other games as a reason to allow them is NOT an actual valid argument. You should be thinking of why it would be good for the game, not others.
This game is not any of those games. Same point about WoW goes to those as well. Your argument is invalid. Stop trying to make this game like every other MMO copycat.
Sorry, but this game is a copycat of many many mmo concepts from many, many games.
It isn’t original, it is shinier and newer.
So, why not lobby for something enjoyed in many, many console rpgs, mmos just because it is enjoyable?
Tossing mounts aside, I wish they had “copied” configurable, customizable UI, graphical options beyond Fisher Price simple.. saved UI and graphics presets, ya know, those things “other” mmos have. Just because another MMO has something does not mean it is undesirable for GW2.
Saying “Oh every mmo is the same why not make them all the same forever” is really not a convincing argument. Ever.
Bad Analogy Time.
Waiter, I would like Pickles and Onions on my Burger, Please.
Madame, just because MacDonalds offer those is no reason for you to expect them here. We are NOT a MacDonalds Clone!!
eh.. I just like pickles and onions. Gosh, Im sorry.
Doing that to this game would make what happened to the zones in Vanilla WoW after flying mounts were added happen to this game. It would no longer have the illusion of being large.
In fact we would suddenly see people complaining that the world is too tiny en masse if this happened. I think they need to fix the signet thing. If they aren’t going to provide everyone with an optional run speed increase without a button spam it shouldn’t be only available to three classes. Right now it’s ridiculous that even the third adventurer class doesn’t have this as a trait or as an option when equipping leg or boot enhancement gadgets. The imbalance is just weird.
Yeah, your analogy was pretty bad.
I don’t understand why there are so many people against mounts. It’s an RPG. Almost every single RPG I’ve played has had some sort of mount in it. You sound like the dummies who were screaming “No dragon mounts!” for TES : Skyrim. -_-
It’s an RPG based around DRAGONS.
This game is based around.. what? The player? ARE YOU SERIOUS.
If a lot of players want mounts, then they should consider adding them at least. I’d love to see what they’d come up with.
I never said I was against mounts. I said I was against people using really poor excuses to have mounts. Someone comes up with a great argument for them, than I bet ANET would listen. If people keep trying to use the “every mmo has them” excuse they probably wont. You want mounts? Make a good argument.
I guess I fail to make the point that I would like a mount, because, I like mounts. Personally, they would add to my GW2 experience. But.. nevermind.
On the subject of alleged copycatting. Oh, Look. Zombies. Perceptions vary.
“Becuase I like them” is a good argument, lots of people do. ANET would listen to that.
I never said I was against mounts. I said I was against people using really poor excuses to have mounts. Someone comes up with a great argument for them, than I bet ANET would listen. If people keep trying to use the “every mmo has them” excuse they probably wont. You want mounts? Make a good argument.
I wasn’t directing my response at you—it was directed at everyone who seem like they’re screaming “No!”.
The only “argument” someone could come up with would be because having mounts is fun, it adds more creativity to the game—there could be a questline to get a mount based on your decisions, it makes it quicker to travel across the lands rather than wasting gold on the waypoints, and most of all, it’ll make the nay sayers mad.
-Good argument? Ok….people want mount so they can get faster from x point to y point. Nothing more, nothing less is expected from having mounts.
“I wasn’t directing my response at you—it was directed at everyone who seem like they’re screaming “No!”.
The only “argument” someone could come up with would be because having mounts is fun, it adds more creativity to the game—there could be a questline to get a mount based on your decisions, it makes it quicker to travel across the lands rather than wasting gold on the waypoints, and most of all, it’ll make the nay sayers mad.”
Fair, sorry for assuming. But yeah, you have the right idea. Not all will agree but if enough people do than they might be added. I’d be all over having to do a questline to get a mount.
-Good argument? Ok….people want mount so they can get faster from x point to y point. Nothing more, nothing less is expected from having mounts.
“Waypoints”
-Good argument? Ok….people want mount so they can get faster from x point to y point. Nothing more, nothing less is expected from having mounts.
“Waypoints”
-Go to Orr and then say that, beside you can not ride waypoint now can you?
“I wasn’t directing my response at you—it was directed at everyone who seem like they’re screaming “No!”.
The only “argument” someone could come up with would be because having mounts is fun, it adds more creativity to the game—there could be a questline to get a mount based on your decisions, it makes it quicker to travel across the lands rather than wasting gold on the waypoints, and most of all, it’ll make the nay sayers mad.”Fair, sorry for assuming. But yeah, you have the right idea. Not all will agree but if enough people do than they might be added. I’d be all over having to do a questline to get a mount.
It’s cool, lul.
I just don’t understand why there are so many people actually speaking out against it. It’s not like it’ll ruin the game.
-Good argument? Ok….people want mount so they can get faster from x point to y point. Nothing more, nothing less is expected from having mounts.
“Waypoints”
-Go to Orr and then say that, beside you can not ride waypoint now can you?
Touche, well done. Yeah those contested waypoints are a pain.
As much as I would like to ride a mount, I don’t think it’ll work. Mounted Battles wouldn’t work well at all. If your argument is that you want mounts for faster movement, there’s already waypoints. Personally I think mounts would just look unnatural and clunky in the game.
This community is soo negative, hates the idea of mounts and I think the mods and ArenaNet do too, I’ve been infracted many times for just making this suggestion, its a no win situation with them. you have better luck making suggestions to a brick wall…..
oh and Im all for mounts, they are awesome, love having that extra carrot and collectable to get.
oh and the mods will lock this trhead and probablt throw a few infractions your way for no reason… looks like Ill be getting another one too for this post, does that seem fair???
(edited by titanCrawler.1245)
+1 for mounts…add them for god’s sake
-Mounted battle? we want normal mounts to get faster to places where the waypoint is contested or there is not one, or just to ride until i die \o/
We want mounts! When do we want them? NOW! hehe
-Good argument? Ok….people want mount so they can get faster from x point to y point. Nothing more, nothing less is expected from having mounts.
“Waypoints”
-Go to Orr and then say that, beside you can not ride waypoint now can you?
Touche, well done. Yeah those contested waypoints are a pain.
Yeah, but then you get hit by the swarm of Risen mobs and fall off your mount anyway, adding another layer of CC to them.
Hardly an improvement.
-Good argument? Ok….people want mount so they can get faster from x point to y point. Nothing more, nothing less is expected from having mounts.
“Waypoints”
-Go to Orr and then say that, beside you can not ride waypoint now can you?
Touche, well done. Yeah those contested waypoints are a pain.
Yeah, but then you get hit by the swarm of Risen mobs and fall off your mount anyway, adding another layer of CC to them.
Hardly an improvement.
Hmmm, fair, can’t make Orr too easy can we?
-Good argument? Ok….people want mount so they can get faster from x point to y point. Nothing more, nothing less is expected from having mounts.
“Waypoints”
-Go to Orr and then say that, beside you can not ride waypoint now can you?
Touche, well done. Yeah those contested waypoints are a pain.
Personally I like that Orr is mostly contested. Is it frustrating sometimes? Of course, but it really feels like you’re trying to “walk into Mordor”. Being able to waypoint past my opponents’ front line would be boring.
Antonius Duarte – Elementalist – Kaineng
This game is not any of those games. Same point about WoW goes to those as well. Your argument is invalid. Stop trying to make this game like every other MMO copycat.
Hey dude, it’s not trying to copycat other games.. GW2 already has it own new system in gameplay.. so it’s already different than other games, if GW2 will have mount , etc whatever that is.. It’s not “COPYCAT”.
i think if you keep that way of thinking , GW2 won’t have any progress.
i think if you keep that way of thinking , GW2 won’t have any progress.
True progress is made through new, innovative ideas.
Antonius Duarte – Elementalist – Kaineng
“Making mounts in GW2 would just ruin everything, i enjoy running my areas with +25% speed and have no need to mount anything.”
I just thought I’d point out that not all classes get a 25% passive speed boost.
In fact, unless I’ve missed something only half of them do. (Ele, Necro, Ranger, Thief)
The others? Stuck using skills that give brief bursts of swiftness between long CDs, or skills that only grant swiftness randomly, or have to combo a weapon with a couple utility slots to achieve a pale imitation of the decent movement speed those four get with a single signet.
I do not support mounts, but I would support giving the other four classes a similar 25% passive speed boost (preferably through a signet so you’re not locked into 10-20 trait points to get it). How would that help you ask?
A lot of the people I’ve heard asking for mounts are just trying to overcome the movement speed problem and that’s the best way they can think to do it, maybe because that’s what they’re used to I dunno. But simply giving that speed boost solves that problem without all the hassle (and inevitable gold sink) of mounts.
For people that want the aesthetic? Or the “look what I have and you don’t, neener neener neener” aspect of it? That doesn’t help you, no, but there are a ton of aesthetic/costmetic items already, and there’s nothing I can do to fix my guardian feeling like I’m wading through peanut butter when “running” around, so I’d rather they fixed the base problem first before we started discussing more aesthetics.
If they were to fix the movement speed problems, and considered adding them then, I’d only find it acceptable if they provided no speed increase over the 25% (think of it as an alternative to using a utility slot for a 25% signet…..for those that get them anyway…. -.-)
There is absolutely no evidence to support that it would.” -AnthonyOrdon
Scribe, you do realize how easy it is to get swiftness on most classes, right?
Warrior: Warhorn, Signet of Rage. Permaswift. Sword and Greatsword offer additional mobility.
Guardian: Symbol of Swiftnes and “Retreat!” combined together get a very high Swiftness uptime. Boon Duration is also very beneficial for a Guardian in other circumstances. Greatsword provides additional mobility.
Engineer: 1 Adept Major trait allows perma-swiftness with any kit. Barring that, Medkit gives 50% uptime, Elixir B another 25% with a chance for more from the Toolbelt.
Ranger: Warhorn gives 15s/35s, Rampage as One gives 20s/120s, combined 60% uptime. Greatsword provides additional mobility.
Thief: No swiftness, really, but the signet and Infiltrator’s Arrow makes them one of the fastest.
Elementalist: You can’t shake a stick at this class without running into perma-swiftness. No one even bothers with Signet of Air unless they’re S/F because it’s so easy to get swiftness. OH Dagger provides additional mobility.
Necromancer: Locust Swarm, Spectral Walk, 83% uptime. Also has swiftness on the Spear, which no one else has, with 6s/15s uptime.
Mesmer: Well, Mesmer is screwed.
This game does not require the use of mounts, there hundreds of posts on this subject and this thread needs to be closed or merged
Live and die on this day. Live and die on this day.”
I would Love to ride the Veteran oak tree .. or whatever you call it
This game does not require the use of mounts, there hundreds of posts on this subject and this thread needs to be closed or merged
The game does not require minipets. The game does not require Town Clothing. The game does not require Tonics, bells, or sparkly particle effects like splotchy footprints or glow in the dark weaponry.
Games rarely “require” the use of the myriad of little fluff items that make them.. gasp.. fun.
In AoC I had a mammoth. It was slow, it was worthless, it was a pretty much “come kill me I’m stupid” mount on an FFA server. That didn’t stop me from calling my kids down cause “OMG I’m riding a Mammoth around”. Ya know.. fun.
As an aside, one Hoelbrek load screen shows Norn riding what look to be Bison, but probably Dolyak. And yeah, I want one.
(edited by Teofa Tsavo.9863)
I’d love to see mounts in the game. It might not be as needed, but it has more value than just functionality. It’s as Teofa Tsavo says: the game doesn’t “require” anything, implementing mounts can only expand the available content and add a new layer of fun… I see no quarrel in that. I just hope if there will be mounts that they’ll stick to the story and make them look realistic, you know, fitting the world of Tyria.
IMO some MMOs such as WoW need mount travel because of the large extensive maps that are in the game. Unfortunately (again IMO) Guild wars 2 is not such an MMO, there are Waypoints, Asura Gates and ofc feet to get from one place to another.
If a mount is useless (As stated above) and will not bring anything else to the party except looks, then why add it. If it is just for looks so players can say “wow look at my mount” then I think, we could do without them IMO. I would rather they iron out all the bugs, update current content and introduce guild specific stuff first, before introducing useless mounts
Live and die on this day. Live and die on this day.”
They could take away some waypoints in each map and then implement mounts instead. It’s a bit silly with all these waypoints, really…
As I said before, don’t just look at it as a functional tool. It has value as an in-game interactive object to begin with. As a game developer it’s really all in your hands what adding a mountable texture model to the game will have as effect on the general gameplay… Mounts do not equal mounts, if you’re getting my point. It’s no empiric constant, it’s a virtual variable. What’s really useless are indeed mini-pets. They add nothing but their textures to the game. In my opinion mounts could be a whole different story.
As an aside, one Hoelbrek load screen shows Norn riding what look to be Bison, but probably Dolyak. And yeah, I want one.
As I mentioned earlier in this thread, I am strongly against mounts. However, I’ll play devil’s advocate with my own opinion because you make a good point.
If mounts did exist, Dolyak is the only mount that should be made available. It is the only large, sturdy animal that we widely see used for travel ingame by the npcs. Keeping the mount mechanic restricted to just this one animal would satisfy both the people who want mounts and the people who don’t want to see WoW 2.0. Of course mounts would also need to be unuseable in cities. The amount of waypoints would also need to be reduced.
The problem is, my gut is telling me that many people just want mounts for the “look at me!” appeal instead of wanting them for the mechanic (speed increase) that they are for. We would instantly see forum posts asking for mounts of every flavor. “I want a Branded Dragon mount!”. “I want a DESTROYER Dragon mount!”.
It wouldn’t stop there. We would see posts claiming “victory” over the developers and then somehow using that as a basis to demand flying mounts. People will demand that we should be able to use mounts in cities.
These people will never be satisified. Oh, and when the developers do enevitably cave into their childish demands? These same people will complain that the world now feels smaller.
Antonius Duarte – Elementalist – Kaineng
You just have the WoW-idea of mounts in mind and that is plain wrong. I think GW2 is good at being innovative, so my guess is that they have the capability to actually come up with a creative/original concept setting the terms of GW2-mounts. Something that could benefit the overall gameplay and still be true to their idea of what the game should be like, fitting the bigger picture. Rest assure that they will not add a dragon destroyer mount because it is some child’s wet dream… (I do sincerely hope so)
BUT if they aren’t able to come up with mounts that aren’t exact copies of the ones in WoW (and most of the other mmo’s for that matter) then they should not add them. ’Cause your point makes sense.
WvW is massively huge and painful for classes that lacks of mobility (swiftness, vigor, blink)
Mounts there are really needed (Or at least more waypoints at strategic points)
Maybe smaller pvp maps of WvW gameplay (max 20×20 for example) would be nice.
At PvE I see no need for mounts if not for free money for a-net with people farming gems to buy better skins.
Same for sPvP.
100% support mounts. IMO its a must have and ANet needs to get caught up to modern MMOing. This throw back to no mounts is not an improvement, its just a pain.
All I am saying is the game doesn’t need them, seriously. Cute and fun as they may be, I never negated that. And using other games as a reason to allow them is NOT an actual valid argument. You should be thinking of why it would be good for the game, not others.
Then lets examine that for a bit, shall we?
- First of all, I want to make it clear: I am not 100% pro-mount.
My argument FOR mounts is that people are using more time in the void between Waypoints than in the actual game world and thus missing out on content that would be in the world crafted by Anet.
Again, mounts are not needed, so why bother, right?
- If implemented it would work best to have them as “Cultural Mounts” so that we didn’t have to look at Asuras riding hoverboards, etc.
They have the Charr’s tanks, for example, the little ones. I would personally like to have one that I could ride around in. (Mainly an idea, but of course I don’t expect everyone to like it).
Secondly, I suggested that though mounts do not necessarily have to be implemented, it would be nice to see the ships sailing from different ports (like Dawnside Quay in Rata Sum to Lion’s Arch).
Ships would also work since they are already part of the game, they are just not moving anywhere.
- I hope this clears some of the argumenst for and against, and what I was getting at in the first place.
Mounts as an aesthetic elements I’m fine with, as a speed boast not such a big fan.
You just have the WoW-idea of mounts in mind and that is plain wrong. I think GW2 is good at being innovative, so my guess is that they have the capability to actually come up with a creative/original concept setting the terms of GW2-mounts. Something that could benefit the overall gameplay and still be true to their idea of what the game should be like, fitting the bigger picture. Rest assure that they will not add a dragon destroyer mount because it is some child’s wet dream… (I do sincerely hope so)
BUT if they aren’t able to come up with mounts that aren’t exact copies of the ones in WoW (and most of the other mmo’s for that matter) then they should not add them. ’Cause your point makes sense.
For PvE they are not needed, no. Then again, to some degree they are because while waypoints are nice and quick, we skip a lot of content in the world.
I would want kind of “Cultural Mounts” if there should be any. (Charr’s using their tanks, for example. The small tanks they have, mind you).
- And no, I wouldn’t want Dragon Destroyers either, mate. I feel you on that, as they say.
- The ships are already a part of the world, so I see no reason to leave them stationary.
I apologize if this has been brought up before. In some ways, the waypoint system is counter to the dynamic world ANet was going for. As a cute anecdote, I was running my character through several zones because I was short on cash from crafting, levelling alts and so on. As I was passing through Blazeridge, I saw in map chat that the Shaterer pre-events were up. I decided to stay and do the events and kill the Shaterer. Had I used waypoints, I never would have seen that and no one in my guild was watching for it so it wasn’t in guild chat either. The point is that some of these bigger events would be happened upon, giving that dynamic world feel, more often if a different travel system was used. In fact, ideally we probably shouldn’t have waypoints at all for that reason alone. Now, if we had mounts, a lot of people wouldn’t use them in favor waypointing. I get that, it makes sense. I will still waypoint a lot, but if mounts were implemented a lot more people might experience this kind of content more organically, supporting the dynamic world and probably increasing the enjoyment of some of them.
Now, if I were ANet I certainly wouldn’t put a lot of man hours into it, unless they planned on doing cash shop mounts (which would probably bring in a lot of money).