Leveling pacts

Leveling pacts

in Suggestions

Posted by: RebelYell.7132

RebelYell.7132

These are a fun feature I believe I’ve seen in City of Heroes, Vanguard, and EQ2. Basically, two characters agree that earned XP is pooled between them, and distributed so that the two are always at or near equal level. This can help if you have two people who like to play together, but don’t have equal amounts of free time.

User was infracted for being awesome.

Leveling pacts

in Suggestions

Posted by: Orpheal.8263

Orpheal.8263

the basic idea behind this is, what i hoped for GW2 to have for its general group system.

But sadly GW2 has absolutely nothing, that brings people to group together and play together.
Wouldn’t it be just great, if you could get some benefits, when you play together as a group, based on the size of the group?

Examples:

2 Man Group = Players will earn 5% more Exp, Karma and Gold from successful Events.
3 Man Group = Players will have additionally a 25% increase in Magic Find
4 Man Group = Players will have now 15% more Exp, Karma and Gold from successful Events
5 Man Group = Players have now additionally 50% increase in Magic Find
——-

2 Man Guild Group : 5% more Exp/Karma/Gold for Events and 5% bigger Chance for extracting rarer items out of material spots
3 Man Guild Group : 25% Magic Find Bonus and 10% additional chance for successful keeping upgrades from salvaging items
4 Man Guild Group : 15% more Exp/Karma/Gold and Buffs last 10% longer
5 Man Guild Group : 50% Magic Find Bonus and Healing Power is increased for all by 100 Points

Just something like that, so that there will be an intention for people to rather play together as a group, than playing alone.

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

Leveling pacts

in Suggestions

Posted by: Ronah.2869

Ronah.2869

What happens if there is no one around to group up with? You will feel marginalized.