Leveling pacts
the basic idea behind this is, what i hoped for GW2 to have for its general group system.
But sadly GW2 has absolutely nothing, that brings people to group together and play together.
Wouldn’t it be just great, if you could get some benefits, when you play together as a group, based on the size of the group?
Examples:
2 Man Group = Players will earn 5% more Exp, Karma and Gold from successful Events.
3 Man Group = Players will have additionally a 25% increase in Magic Find
4 Man Group = Players will have now 15% more Exp, Karma and Gold from successful Events
5 Man Group = Players have now additionally 50% increase in Magic Find
——-
2 Man Guild Group : 5% more Exp/Karma/Gold for Events and 5% bigger Chance for extracting rarer items out of material spots
3 Man Guild Group : 25% Magic Find Bonus and 10% additional chance for successful keeping upgrades from salvaging items
4 Man Guild Group : 15% more Exp/Karma/Gold and Buffs last 10% longer
5 Man Guild Group : 50% Magic Find Bonus and Healing Power is increased for all by 100 Points
Just something like that, so that there will be an intention for people to rather play together as a group, than playing alone.
What happens if there is no one around to group up with? You will feel marginalized.