List of Concerns - Read!

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Posted by: Flopjack.5314

Flopjack.5314

Game is fun, but I have these concerns:

1. Allow players to be seen on mini-maps.
If someone is down and they can’t see someone (me) coming to get them up, they will teleport away wasting my time and their coin. Additionally, we can see “hot spots” where lots of player activity is in an area and join in the fray during adventuring. Hopping into random things like these (sometimes not even spawned from an event) are a lot of fun. Mini-map player icons can be optional if others do not want it. It was built into GW1, why not GW2?

2. Specify attribute and skill description numbers.
What does toughness, precision or healing power actually do? I know it improves attributes, but I can’t tell how much. This goes double for skills. “Makes symbols larger” isn’t clear enough. Is it 2% larger? Does it cover the whole map? Guild Wars 1 was very specific (you had the option for more concise descriptions) in skills and attributes of things, but GW2 is not. We won’t be intimidated by numbers. Please put them there so we can make more educated decisions.

It’s difficult to understand how much health I’m getting on a skill (except for skills that give you health all at once). For example, Virtue of Resolve says:
Virtue: Regenerates health (how much? How often?)
“Passive Regeneration (3s): + Health”. (What does + Health mean?)
Healing: xxx (Is this total? Is this per tick? Per second?

I think you get the idea. The game seems to be littered with vague descriptions like these.

3. Why some (seemingly) random items account bound?
Maybe these have hidden and powerful secrets I don’t know, but things like bananas I simply can’t give or receive from my friends.

4. Allow us to customize the button that draws and pings the map.
Currently Left-Shift. We should be able to customize all controls.

5. Bugged skill points, but I’m sure has been mentioned multiple times. I think there’s four of them total last I heard.

6. We can’t type in other languages?


As I think of more or solutions come, I will update this thread. Thank you for your time!

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Posted by: Cupid.1796

Cupid.1796

Where as i agree with most of these topics, number 2 seems to stick out the most. I found this extremely frusterating and ended up having to refer to a GW2 Wiki. I would like to see more detailed descriptions.

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Posted by: Flopjack.5314

Flopjack.5314

There’s some you don’t agree with?

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Posted by: Aeson Thackery.5927

Aeson Thackery.5927

I would modify one to show the players only when youre down, other wise it wouldnt really matter…or have it a toggle.

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Posted by: Cupid.1796

Cupid.1796

No, not that i don’t agree, but haven’t yet become a problem for me specifically. I tend to only revive those whom are next to me or in view. The only account bound items I’ve come across have been BLTP items. (Which when cash is a possible currency, i found this ok.) Oh, well the SP one should definately be addressed… i missed that. Finally I’ve never had the need to type in a different language, but i could see where it might come into play.

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Posted by: Flopjack.5314

Flopjack.5314

It doesn’t make sense to only see players when you’re down if you can see them all the time. It’s a non-intrusive way to allow players who want to go out of their way to help someone to do so, while allowing players like yourself, Aeson Thackery, to continue to help people only when it’s convenient.

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Posted by: Cupid.1796

Cupid.1796

To be honest it’s a slight resource loss and that’s about it. If it were to remove gold, exp and then make you repair your EQ it might be a little more important. First of all seeing all players on the mini map doesn’t necessarily mean they won’t warp away at the last second. 1.Unless you alert them how will they know you’re coming to raise them? just cause they see a dot heading in thier direction isn’t necessarily going to make them stay.2. If you do alert them, why wouldn’t they wait? 3.No matter what after being defeated you have to repair your eq. Warping to a nearby WP costs very little resources and saves a lot of time for everyone.

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Posted by: Flopjack.5314

Flopjack.5314

I think you’re wrong on almost all accounts.

1. If people knew they were going to get up and didn’t have to warp spending money and potentially warping away from where they want to go, they will more likely stay. For the few that want to warp anyway, that’s fine. They can warp, but I’m willing to bet the majority of people will stay and allow to be helped. I’ve never seen anyone warp after someone started getting them up.

2. Armor doesn’t need to be repaired the moment you have a damaged piece (only when it’s broken).

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Posted by: DirtyHoudini.2917

DirtyHoudini.2917

I’ve seen people type in Korean, so you can type in other languages. Maybe your language is not supported.

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Posted by: Cupid.1796

Cupid.1796

There are WPs yards away from eachother. I do see where it would be helpful if someone hadn’t gotten the WP near where they were defeated – sure. But like i said earlier, ofcourse they don’t leave when they’re being helped because they know they’re being helped. But seeing a dot near you or coming your way doesn’t make a person 100% sure you’re heading to revive them.

Right, armor doesn’t need to be repaired at all broken or damaged. But after being defeated EQ is inevitably broken or damaged. So i find unless you’re nearer than the nearest WP, you’re really not saving them much…I’m not disagreeing with this suggestion at all. Number 2 just takes priority for me, that’s all.

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Posted by: Ravina Gray.4719

Ravina Gray.4719

I agree someone heading your way does not mean they are going to revive you, you get a message if someone is reviving you personally I prefer a clean map. Stats the general idea is there or at least I understand it – it’s not a game for the traditional mmo number crunching thankfully. Why should we be able to customise all controls? Considering there aren’t groups for events 20 ppl pinging the map and doodling is more confusing and annoying than helpful.Very few items are account bound and a nicer touch than having these items soulbound. Bugged skill points being fixed as we type. I assume you can use the language you buy the game in? I’ve seen a myriad of languages in overflow servers.

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Posted by: gimmethegepgun.1284

gimmethegepgun.1284

I think you’re wrong on almost all accounts.

1. If people knew they were going to get up and didn’t have to warp spending money and potentially warping away from where they want to go, they will more likely stay. For the few that want to warp anyway, that’s fine. They can warp, but I’m willing to bet the majority of people will stay and allow to be helped. I’ve never seen anyone warp after someone started getting them up.

The point was that people will often warp even if you’re near them ABOUT to start reviving them because they don’t know you’re there. Most people will see the thing telling them they’re being revived, but they quite often won’t realize someone’s coming to rez them.

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Posted by: Flopjack.5314

Flopjack.5314

If I am ABOUT to start reviving you, then I’m clearly in sight. Most people would not warp at that point.

And the rest of your post supports my original post: People don’t realize others are coming to revive them, which mini-map icons would help.

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Posted by: MajorRocker.8143

MajorRocker.8143

Where as i agree with most of these topics, number 2 seems to stick out the most. I found this extremely frusterating and ended up having to refer to a GW2 Wiki. I would like to see more detailed descriptions.

Item descriptions are terrible and unfortunately, GW2 Wiki doesn’t even elaborate most of the time. This weekend, for example, I wanted to know how much health the Superior Sigil of Blood gave. The wiki doesn’t say anything:
http://wiki.guildwars2.com/wiki/Superior_Sigil_of_Blood

Also, say I want to know what item a recipe makes. I want to see what the recipe for Berserker’s Imbued Darksteel Inscription makes, what it’s for, where to get it, and anything else that would give me knowledge about the item.
http://wiki.guildwars2.com/wiki/Recipe:Berserker%27s_Imbued_Darksteel_Inscription

Zero info.

I know the Wiki is growing, but it’s still in pretty poor shape. Right now I need to scour through multiple sites until I can find a valid answer.

Don’t even get me started on DPS.