List of UI Enhancements suggestions

List of UI Enhancements suggestions

in Suggestions

Posted by: Procabiak.5206

Procabiak.5206

1) PvP Locker needs to be 12 units across. Full armor sets should appear first, individual armor pieces that do not belong to a set should appear last

2) Fine Crafting Materials storage needs to be 6 units (Tiers) down. For miscellaneous items like the Ancient Karka Shells, either go 7 down or append the rest to the end (like Rare Crafting Materials storage)

3) Gemstones and Jewels storage needs to be 6 units (Tiers) down, variable 6 to 8 across (6 across for Tier 1, 8 across for Tier 5, 7 across for the other Tiers)

4) Tab position for any window needs to be be cached

5) Black Lion Trading Company window needs to stop refreshing on initialize. Caching should be implemented to keep elements there, AJAX calls should be executed on initialize to update prices / timers / other metadata of the cached elements

6) Currencies needs a wallet window (twisty expandable from inventory, perhaps, instead of a separate window). All forms of currencies should be consolidated here and token-based currencies should be withdrawable for Mystic Forge purposes (Fractal Relics). Materials such as Globs of Ectoplasm should be excluded

7) World vs World window needs a Quick-join button when viewing the map stats. Alternatively, the Enter WvW button should be beside each of the maps’ menu buttons, rather than a single consolidated button utilising dropdown selections

8) PvP window needs a Quick-join button when out of combat, instead of going to the Heart of the Mists. Give the option to do either

9) World Map needs to allow waypoints to be clickable when UI-hide feature is turned on

10) World vs World waypoints should be accessible from the Heart of the Mists World Map

11) Heart of the Mists should be accessible from the World vs World World Map

12) Buying items from a vendor needs to have an input to buy items in multiple amounts (similarly to how crafting can specify the number of times to craft)

13) The player’s own party portrait should be displayed somewhere in the game

14) My Story tab in the Hero menu should be consolidated into chapters, rather than entries for each mission segment (you can separate each mission segment in those chapter tabs, but IMO write them as paragraphs which is better for readability)

15) Soulbound items need the name of the character the item was soulbound to

16) Bank tabs needs naming capability to be consistent with Guild Bank tabs

17) Inventory bag slots positions (not the bag themselves) needs naming capability to be consistent with Guild Bank tabs

18) Lastly… Custom UI layout framework, please!