LivingStory rewards re- accessible thru AP
I think it was said before and it would make sense and all, but I don’t know why haven’t they don’t this quick fix.
I guess we will have to wait and see…
Yes I love the idea!
Not sure if anyone suggested this yet…
When I complete a living story meta, I get a reward. More often than not, it is a one-time use skin. And it gets stored in my bank because I’m using some other skin. And it bothers me that this skin takes up slots in my bank.
What I propose is that like the zenith weaponry and the radiant/hellfire armor pieces, where you can get the skin as many times as you like, that these living story rewards work the same way.
I want to be able to use the holiday backpack several times and not freak out if I accidentally delete it.
I want to be able to delete the item that I’m currently not using, instead of having it take a slot of my bank which I could use for something else.
I want several of my characters to be able to use the same back piece (i.e. four characters using storm wizard back piece or one pve and two pvp characters using the molten gauntlets.
Again, not sure this was suggested.
I’m honestly surprised that Anet hasn’t already done this. The living stories get somewhat tiring, and usually I’m doing them because I either want the achievement points or the reward for completing it. And at first, I was fine with the one piece reward thing, now, it’s getting tiring to keep up with the living story knowing that this reward is just going to be able to be used once…
I think it was said before and it would make sense and all, but I don’t know why haven’t they don’t this quick fix.
I guess we will have to wait and see…
Yes I love the idea!
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.